Boopbot
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| Joined: 11 Jul 2008 |
| Total Posts: 2284 |
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| 27 Aug 2011 11:17 AM |
Suggestions for the Roblox Chronicles RPG.
"http://www.roblox.com/Roblox-Chronicles-The-Beginning-place?id=3885577"
Post suggestions in this format for these categories:
Category: Title: Desc:
Example
Category: NPCs Title: Guard Desc: Add a guard NPC at the gates to make it look more realistic.
Categories:
-GUIs -NPCs -Weapons -Equips (clothes, armor) -Level Up system/XP -Shop -Quests -Other___________
Please don't say "Herp derp, you just want visits, stop advertising" I just need a better place for suggestions that my comments.
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Boopbot
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| Joined: 11 Jul 2008 |
| Total Posts: 2284 |
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| 27 Aug 2011 11:18 AM |
| Oh, and monsters are in NPCs. |
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| 27 Aug 2011 07:18 PM |
| I claim first, and make one area an underground cave where you need a torch to enter. |
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Parement
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| Joined: 01 Aug 2011 |
| Total Posts: 3275 |
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| 27 Aug 2011 07:19 PM |
| :D so awsum |
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| 27 Aug 2011 08:42 PM |
HERP DERP, U JUST WANT VISITS, STOP ADVERTISING NOOB, lol jk, anyway
Category:Equips Title:Equips Desc:Possible equips should go as follows, Torso, Leggings, Head(and Masks), Hands(gloves or gauntlets),Feet(boots or sabotans), Necklace, Bracelet, Ring |
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scrin445
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| Joined: 10 May 2011 |
| Total Posts: 3955 |
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| 27 Aug 2011 11:49 PM |
Category: Weapons Title: Customise weapon Description: when costomising your character, the should be 3 weapons. They're called:
Starter sword: Blunt iron blade Starter bow: Weak bow Starter staff: Wooden staff
(They might sound strong and suppose to be in the shop but they're actully weak for example: Blunt iron sword sounds a bit strong but actully weak.) |
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regem912
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| Joined: 31 Mar 2008 |
| Total Posts: 7 |
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| 28 Aug 2011 01:12 AM |
category:classes,equips,bosses title:ideas for classes and bosses and equipment desc:i think you should add class only bosses(in the end of the game)and they give really powerful equipment eg.evil treant for druid and it drops an vine staff or cerbrus for the wizard and it drops an magic spellbook. also you should add book and staff and wand and sword as different slots(if you place one in a slot the others disapear until its unequiped to avoid equipping more then 1 hand item) |
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8pie
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| Joined: 16 Jun 2008 |
| Total Posts: 180 |
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| 28 Aug 2011 01:15 AM |
| Stop spamming |
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blanman
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| Joined: 15 Mar 2008 |
| Total Posts: 1750 |
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| 28 Aug 2011 01:15 AM |
| your so pro. posting this in the wrong section. |
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Boopbot
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| Joined: 11 Jul 2008 |
| Total Posts: 2284 |
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| 28 Aug 2011 07:59 AM |
This is the right forum
I won't have it where you get a weapon when you first start, you have to do a simple Walking quest to find someone who will train you and give you a wooden sword. Then later he'll give you a stronger sword, and then when you level to, say, 15, he'll give you a quest to pick your Class (Knight, Wizard, Archer), where the Knight trainer will give you a Test sword, Archer will give you a TestBow, Wizard gives a Testspell/staff. Then when your done testing, you can become one of those classes.
And these are the Equips: Chest, Hat/Helmet, Hands, Belt, Legs, Bracelet, Necklace, Back, Right arm weapons, Left arm weapon. No rings, because those are under Hands (so you can't wear a ring under you glove...). |
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Boopbot
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| Joined: 11 Jul 2008 |
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| 28 Aug 2011 08:00 AM |
| And Back will include Capes, Backpacks, Quiver(lets you hold more arrows). |
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Boopbot
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| Joined: 11 Jul 2008 |
| Total Posts: 2284 |
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| 28 Aug 2011 08:16 AM |
| Wait, no Bracelet eaither, I just realized that wouldn't work for Armor. But if you want a Charm, you have necklaces. |
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| 28 Aug 2011 03:42 PM |
ok Category:Classes Title:Class Switching Desc:Basically, what you're saying is, this form of game will, in a way, be like Dragon Quest IX:Sentinels of the Starry Skies, where, basically, before you are allowed to change ur class(you start out as a minstrel)youu have to beat a few areas, and then you're allowed to the area where you're allowed to change classes, but something is wrong there, and you have ot beat the area, and finally, you can change you're class. |
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Boopbot
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| Joined: 11 Jul 2008 |
| Total Posts: 2284 |
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| 28 Aug 2011 04:44 PM |
| Well, no. You start out as a simple villager, or someone who has just come to town, and you meet someone who will train you, and when you reach level XX from training, you can go pick your Class (Knight, Archer, Wizard). |
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Boopbot
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| Joined: 11 Jul 2008 |
| Total Posts: 2284 |
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| 28 Aug 2011 04:45 PM |
Dang noobs changing the title.
GET OFF THIS FORUM UNLESS YOU ARE SUGGESTING SOMETHING USEFUL! |
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Boopbot
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| Joined: 11 Jul 2008 |
| Total Posts: 2284 |
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| 28 Aug 2011 04:49 PM |
| Really... Look what I just posted... |
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Locate
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| Joined: 07 Jul 2009 |
| Total Posts: 904 |
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| 28 Aug 2011 04:49 PM |
| Y U NO MAKE COOL THREAD? |
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EpicWind
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| Joined: 06 Jun 2011 |
| Total Posts: 810 |
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| 28 Aug 2011 04:49 PM |
| That's really sweet. |
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Boopbot
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| Joined: 11 Jul 2008 |
| Total Posts: 2284 |
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| 28 Aug 2011 04:51 PM |
Ok, anyone with any decency, please post below.
Any suggestions you want me to add to Roblox Chronicles, post it here. |
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| 28 Aug 2011 04:52 PM |
| How about level 5, I'm faintly certain that most wouldn't want to go around all the way to level 15 classless. |
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| 28 Aug 2011 04:58 PM |
| Ooh, how about after you pick your class, maybe, at level 20, you'll be able to go further into the tree, where you get to choose which next thing you want to go to, example, Knights could later turn to Paladins(high armor) or something(high attack:rate and damage), mages could do, elementalist, or something else, archers, not sure, I'll think of something later though. |
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Locate
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| Joined: 07 Jul 2009 |
| Total Posts: 904 |
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