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Re: A faster way of inserting new water?

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Darkorbitrocks123 is not online. Darkorbitrocks123
Joined: 27 May 2011
Total Posts: 604
24 Nov 2013 07:11 PM
I dont really have a lot of time to be inserting every single brick of it especially considering the fact i have to pretty well make an ocean.

Is there like a key on the keyboard i have to click+hold and drag or something?

Please reply ASAP

Sincerely,

[|Darkorbitrocks123|]

[\Maybe the future has been written/]
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Darkorbitrocks123 is not online. Darkorbitrocks123
Joined: 27 May 2011
Total Posts: 604
24 Nov 2013 07:13 PM
[Bump 1]
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Darkorbitrocks123 is not online. Darkorbitrocks123
Joined: 27 May 2011
Total Posts: 604
24 Nov 2013 07:14 PM
[Bump 2]
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Darkorbitrocks123 is not online. Darkorbitrocks123
Joined: 27 May 2011
Total Posts: 604
24 Nov 2013 07:15 PM
[Bump 3]
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Darkorbitrocks123 is not online. Darkorbitrocks123
Joined: 27 May 2011
Total Posts: 604
24 Nov 2013 07:26 PM
[Bump 4]
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RadioactiveWafflez is not online. RadioactiveWafflez
Joined: 25 Jun 2010
Total Posts: 3453
25 Nov 2013 01:24 AM
First of all, don't bump every 2 seconds, makes you look like an idiot.

Second, you should use the resize and stuff in studio from what you are describing.
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simleader1 is not online. simleader1
Joined: 24 Nov 2012
Total Posts: 1244
25 Nov 2013 01:30 AM
You must drag the water, but to make you get more, press c while holding it and then you can drag even more water to make a square, but if you press c again you can make a cube.
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scacman1967 is not online. scacman1967
Joined: 06 Aug 2011
Total Posts: 9288
25 Nov 2013 01:17 PM
I have a place called waterblock. It is the largest block of water that you can have. Already generated and free to take.

The fill option , the terrain generator, and the high scalability block can all create a block of water. It takes about 35 minutes to generate a full block on an I5 ,1 gb vid, 4gb ram.

With the high scalability block you can select it's shape, you can drag a line and while holding the mouse click C to widen that line, still holding the mouse click C again to drag the 3rd dimension.

With the fill button put a block at the highest spot and click the fill. This only works in the voxel limit.

With terrain generator ,set the height of land low and the water to highest.
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