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| 24 Nov 2013 06:15 PM |
local spawn = game.Workspace.Spawn
function onTouch(touch)
wait(4) spawn.CanCollide = false wait(2) spawn.CanCollide = true end
spawn.onTouch:connect(touch)
Wrote this myself, I read Lua and this is how it said to do it... What went wrong. |
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| 24 Nov 2013 06:18 PM |
local spawn = game.Workspace.Spawn
function onTouch( wait(4) spawn.CanCollide = false wait(2) spawn.CanCollide = true end
spawn.Touched:connect(onTouch) |
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| 24 Nov 2013 06:21 PM |
Dat connection line...
function NAME(uknowat) end script.Parent.Touched:connect(NAME) |
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Exobyte
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| Joined: 26 Jul 2011 |
| Total Posts: 386 |
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| 24 Nov 2013 06:21 PM |
| In your connection line (the very last line you have in your code) you need to write the name of the function. Instead, you wrote the argument. |
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