TaslemGuy
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| Joined: 10 Jun 2009 |
| Total Posts: 12174 |
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| 01 Jul 2009 03:15 PM |
I understand this SEEMS like a SIMPLE thing, but it is NOT, because this makes no sense....
I created a humanoid (A 'noob' AI test), however, while all its scripts seem to work fine, the problem is, the humaoid is DEAD. His joints remain intact, and his head is attached to his torso, yet his health remains at 0, though this problem DOESN'T OCCUR WHILE TESTING IN STUDIO.
Even when testing using Tools>Start>Server, Tools>Start>Player, he reamins ALIVE, but when online at my place (http://www.roblox.com/Item.aspx?ID=11634153) He dies, and he refuses to move? Does anyone know what's wrong? |
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Meelo
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| Joined: 04 Jul 2008 |
| Total Posts: 14763 |
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| 01 Jul 2009 03:17 PM |
Try setting his health to 100 after he spawns?
I had this problem too. I think this works. |
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TaslemGuy
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| Joined: 10 Jun 2009 |
| Total Posts: 12174 |
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Anaminus
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| Joined: 29 Nov 2006 |
| Total Posts: 5945 |
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| 01 Jul 2009 03:22 PM |
To make something live:
-- Model ---- Part named "Head" ---- Part named "Torso" ------ Somehow welded to "Head" ---- Humanoid |
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Davidii
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| Joined: 17 Jul 2008 |
| Total Posts: 1282 |
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| 01 Jul 2009 03:36 PM |
| I've been trying to make working animals that do something similar, problem is, that same problem. And, I did what anaminus just said too. Online, it doesn't work! :( |
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3DElement
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| Joined: 02 Dec 2008 |
| Total Posts: 9491 |
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KimboSan
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| Joined: 17 Jun 2009 |
| Total Posts: 5979 |
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| 01 Jul 2009 05:20 PM |
You need the broth of life. I think I saw an old "broth of life" script on wiki. Try looking in the section about making a monster. |
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Ozzypig
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| Joined: 27 Mar 2008 |
| Total Posts: 4906 |
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| 01 Jul 2009 06:00 PM |
| My Tower Defense game got ruined by this. T.T |
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Person299
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| Joined: 28 Feb 2008 |
| Total Posts: 7952 |
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| 01 Jul 2009 07:05 PM |
| It's probably because they dont want to live in a game as glitchy as this, so they killed themselves. |
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| 01 Jul 2009 07:10 PM |
I don't blame them. I sure wouldn't turn my swag on here ;P |
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| 01 Jul 2009 07:10 PM |
| The humanoid controller has always been messed up... |
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| 01 Jul 2009 07:17 PM |
Insert a simple script into the Humanoid/zombie/animal part of the model with this line:
script.Parent.Health = script.Parent.MaxHealth
It sets thier health to max, but only does it once. |
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| 01 Jul 2009 07:20 PM |
We are advanced scripters, we know what it does.... That could work. The odd part is, that it only happens at a Roblox game. |
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| 01 Jul 2009 07:25 PM |
| Sorry, just trying to help -.-' |
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| 01 Jul 2009 07:50 PM |
| Also, if I try to set the MaxHealth to something more than 100 online, the Health stays at 100 until the Humanoid is damaged. It works offline, though. Roblox is really glitchy. |
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TaslemGuy
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| Joined: 10 Jun 2009 |
| Total Posts: 12174 |
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| 01 Jul 2009 07:51 PM |
Mainly humanoids.....
Still, does ANYONE know what's wrong with my humanoid? |
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JKM103
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| Joined: 11 Dec 2008 |
| Total Posts: 1762 |
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ICE128
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| Joined: 03 Jul 2007 |
| Total Posts: 2376 |
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| 01 Jul 2009 08:26 PM |
Things like this made me stop working with Humanoids... Maybe you can create an AI without humanoids.
- ICE128 - |
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| 01 Jul 2009 09:34 PM |
| ...Strange. Things always seem to work better in solo mode. I made flying wings once, but they stopped flapping in online. i also made random-bots. but they went slower in online, for whatever random reason... |
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| 01 Jul 2009 09:38 PM |
Very strange....Talk to a advanced scripter, he or she will help.
~Alex |
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| 01 Jul 2009 09:42 PM |
*Facepalm* We are advanced scripters... -_- *Facepalm* |
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| 01 Jul 2009 10:16 PM |
| Let's hope the next update fixes Humanoids. |
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Scriptis
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| Joined: 01 Mar 2009 |
| Total Posts: 634 |
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| 02 Jul 2009 10:37 AM |
I just weld the parts together, and my AI's dont die. Quite simple. Oh, and weld as in instance.new("Weld") ~~Scriptis |
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dsds2
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| Joined: 21 May 2008 |
| Total Posts: 3851 |
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| 02 Jul 2009 01:17 PM |
| There's a magic script called "Health" that fixes this - look for it in your character in Solo mode. |
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