Vaulcus
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| Joined: 06 Nov 2012 |
| Total Posts: 380 |
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| 20 Nov 2013 06:28 PM |
| Does anyone know where I can find only HALF a circle? Or make it? |
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Vaulcus
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| Joined: 06 Nov 2012 |
| Total Posts: 380 |
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Vaulcus
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| Joined: 06 Nov 2012 |
| Total Posts: 380 |
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| 20 Nov 2013 06:54 PM |
| Half a Circle or Half a Cyclinder? |
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tahu157
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| Joined: 16 Nov 2008 |
| Total Posts: 15045 |
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| 20 Nov 2013 07:37 PM |
The Wiki has a script for making a perfect circle:
http://wiki.roblox.com/index.php/Circle
So you could tailor the script to fit your needs, run the script, and then delete half of the circle that is constructed. |
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death7121
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| Joined: 16 Jun 2009 |
| Total Posts: 42 |
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Vaulcus
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| Joined: 06 Nov 2012 |
| Total Posts: 380 |
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| 20 Nov 2013 07:52 PM |
| Sorry, let me rephrase it. How do we make half a SPHERE |
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69scott69
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| Joined: 30 Jan 2011 |
| Total Posts: 6136 |
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| 20 Nov 2013 09:18 PM |
Solid or not? You can use 2 quarter meshes together to make a hemisphere. If it is going to sit on the ground, just sink a part with the shape set to Sphere halfway into the ground. |
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| 20 Nov 2013 09:58 PM |
| CFrame a sphere halfway to the ground. You got a half sphere. I also have one-fourths of a sphere. |
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Cryptize
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| Joined: 01 Oct 2010 |
| Total Posts: 949 |
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| 20 Nov 2013 11:45 PM |
I think it's impossible. I may be wrong though. If it is impossible then I really hope they add a feature that does it. Their might be mesh of it but I don't know. |
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Vaulcus
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| Joined: 06 Nov 2012 |
| Total Posts: 380 |
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| 21 Nov 2013 08:01 AM |
I can't CFrame it through, cause it would have to be on the top of a thin roof, but I just built without it, so I'm good now.
If you don't succeed the first time, hide the evidence... |
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| 21 Nov 2013 08:47 AM |
I might sell this model for free, You can half it yourself.
http://www.roblox.com/Circle-item?id=135882063 |
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Dantars
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| Joined: 02 Jan 2012 |
| Total Posts: 6244 |
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| 21 Nov 2013 10:33 AM |
| Try looking for a hemisphere shaped hat and use that ID in the filemesh. |
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GenexLord
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| Joined: 08 Apr 2013 |
| Total Posts: 7680 |
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| 21 Nov 2013 12:30 PM |
for angle = 1, 180 do local p = Instance.new('Part', Workspace) p.Size = Vector3.new(1, 1, 1) p.Anchored = true p.CFrame = CFrame.new(0, 120, 0) * CFrame.Angles(math.rad(angle), 0, 0) * CFrame.new(0, 0, 100) wait() end |
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