CaptLlama
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| Joined: 02 Nov 2013 |
| Total Posts: 1914 |
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| 18 Nov 2013 10:14 PM |
| How would I make it so that a person would spawn on a certain spawn even if there is 2 spawns? |
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| 18 Nov 2013 10:16 PM |
| Team color spawn? Or make tables and stuff... |
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CaptLlama
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| Joined: 02 Nov 2013 |
| Total Posts: 1914 |
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| 18 Nov 2013 10:20 PM |
| For example, blue team has 2 spawn points, one is farther than the other. I want the blue team to spawn on the closest spawn to the base. |
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CaptLlama
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| Joined: 02 Nov 2013 |
| Total Posts: 1914 |
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CaptLlama
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| Joined: 02 Nov 2013 |
| Total Posts: 1914 |
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KEVEKEV77
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| Joined: 12 Mar 2009 |
| Total Posts: 6961 |
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| 18 Nov 2013 10:36 PM |
Hmm. Ummmmmm U need like um how do i put this.... |
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CaptLlama
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| Joined: 02 Nov 2013 |
| Total Posts: 1914 |
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KEVEKEV77
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| Joined: 12 Mar 2009 |
| Total Posts: 6961 |
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| 18 Nov 2013 10:47 PM |
| You need to could have like a chat funciton.. I dunno. Ask someone else D: |
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| 18 Nov 2013 11:04 PM |
Have them spawn in a main room somewhere else. Then, use a Script to move their Character to the fake SpawnLocation where you want them to spawn. For example:
local blueTeamSpawns = {FarSpawn = game.Workspace.Blue.FarSpawn, CloseSpawn = game.Workspace.Blue.CloseSpawn} local redTeamSpawns = {FarSpawn = game.Workspace.Red.FarSpawn, CloseSpawn = game.Workspace.Red.CloseSpawn}
game.Players.PlayerAdded:connect(function(player) player.CharacterAdded:connect(function(character) local spawns = player.TeamColor == BrickColor.new("Really blue") and blueTeamSpawns or redTeamSpawns -- Basically: If the player's TeamColor is Really blue, it will use the blueTeamSpawns table. If it is Really red, it will use the red one -- If you want them to spawn at the close spawn character:MoveTo(spawns.CloseSpawn.Position) -- If you want them to spawn at the far spawn character:MoveTo(spawns.FarSpawn.Position) end) end)
Wiki Profile: http://wiki.roblox.com/index.php/User:Nelson |
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