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| 17 Nov 2013 07:35 PM |
chatter = off local group = { ["mrdefender99"] = true; } game.Players.PlayerAdded:connect(function(player) if group[player.Name] then player.Chatted:connect(function(msg) if string.sub(msg,1,8) == ":chat on" then
chatter = on player.Chatted:connect(function(msg) if chatter == off then end if chatter == on then if player.Character.Name and player.Name == "mrdefender99" then end if player.Character.Name and player.Name ~= "mrdefender99" then if player.Character then player.Character:BreakJoints() end end end end) end if string.sub(msg,1,9) == ":chat off" then chatter = off end end) end end)
Here in lines 17+18 and the "debounce lines"/chatter lines, if I remove them, the script works. However if I keep them this script continues to not work. Any ideas? |
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