|
| 17 Nov 2013 06:27 PM |
| You had to use your own timer. And the best part was, people were actually honest back then. |
|
|
| Report Abuse |
|
|
|
| 17 Nov 2013 06:28 PM |
| that was the old days sadly now we have 10x more idiots than back then |
|
|
| Report Abuse |
|
|
Razghul
|
  |
| Joined: 25 Aug 2012 |
| Total Posts: 3626 |
|
|
| 17 Nov 2013 06:28 PM |
| I actually remember that, in 2011 at basic forts that used swords, and were pretty small, but still were super fun. |
|
|
| Report Abuse |
|
|
|
| 17 Nov 2013 06:30 PM |
APN's Fort Necro was like that. It was fun, back when people were honest.
Sort've goes back to classic Counter Strike where when you pulled out a knife, your opponent would also. |
|
|
| Report Abuse |
|
|
Rezdonox
|
  |
| Joined: 12 Oct 2011 |
| Total Posts: 24267 |
|
|
| 17 Nov 2013 06:30 PM |
| I miss those days. I didn't use teams or a flag/terminal up until mid-2012. |
|
|
| Report Abuse |
|
|
CapColton
|
  |
| Joined: 05 May 2010 |
| Total Posts: 5213 |
|
|
| 17 Nov 2013 06:30 PM |
In 2010,
There was no flag or terminal.
Just like "Team Deathmatch" and timer. Also, there was no obby or a way to get inside base. Just stack and smallest map.
good ol' time. |
|
|
| Report Abuse |
|
|
Vrix
|
  |
| Joined: 07 Nov 2010 |
| Total Posts: 8550 |
|
|
| 17 Nov 2013 06:30 PM |
| Code Doors & CARBBBINEEEEEESSSSSSSSSSSSSSSSSSS |
|
|
| Report Abuse |
|
|
krodon
|
  |
| Joined: 11 Oct 2008 |
| Total Posts: 2092 |
|
|
| 17 Nov 2013 06:30 PM |
swords only were fun projectiles are fun not having to stay at a base for 5 hours to win was fun why raycast! why terminals! why flags! why not carbines! |
|
|
| Report Abuse |
|
|
krodon
|
  |
| Joined: 11 Oct 2008 |
| Total Posts: 2092 |
|
|
| 17 Nov 2013 06:31 PM |
Oh yeah, code door. Didn't fear had one that changed daily? |
|
|
| Report Abuse |
|
|
Razghul
|
  |
| Joined: 25 Aug 2012 |
| Total Posts: 3626 |
|
|
| 17 Nov 2013 06:31 PM |
| I remember code doors, q.q |
|
|
| Report Abuse |
|
|
Zypherous
|
  |
| Joined: 01 Jun 2008 |
| Total Posts: 2269 |
|
|
| 17 Nov 2013 06:31 PM |
I miss those code doors, and you had to do the camera glitch to open them. Good times, good times. |
|
|
| Report Abuse |
|
|
|
| 17 Nov 2013 06:31 PM |
| Yeah, but now there's many liars. |
|
|
| Report Abuse |
|
|
krodon
|
  |
| Joined: 11 Oct 2008 |
| Total Posts: 2092 |
|
|
| 17 Nov 2013 06:32 PM |
Oh yeah. And the ones with no codes that could be opened from the inside. Then you could adjust the camera to see the button and click on it. those times |
|
|
| Report Abuse |
|
|
Razghul
|
  |
| Joined: 25 Aug 2012 |
| Total Posts: 3626 |
|
|
| 17 Nov 2013 06:34 PM |
| http://www.roblox.com/Code-Door-Code-2008-item?id=5270573 |
|
|
| Report Abuse |
|
|
|
| 17 Nov 2013 06:34 PM |
flags were a good innovation, don't act like people were all magically honest in 2010-11 because they weren't, it's human nature to lie about something at one point
i was there, I loved the idea of a server timer for forts, somebody delivered |
|
|
| Report Abuse |
|
|
Razghul
|
  |
| Joined: 25 Aug 2012 |
| Total Posts: 3626 |
|
| |
|
| |
|
| |
|
Fluxoid
|
  |
| Joined: 21 Mar 2012 |
| Total Posts: 18384 |
|
| |
|
| |
|
krodon
|
  |
| Joined: 11 Oct 2008 |
| Total Posts: 2092 |
|
|
| 17 Nov 2013 06:37 PM |
| givers were before venders right? |
|
|
| Report Abuse |
|
|
elite6247
|
  |
| Joined: 13 Jun 2010 |
| Total Posts: 13041 |
|
|
| 17 Nov 2013 06:38 PM |
Franneh. The only place where everyone fought on a 30x30 platform of grass until they stacked their way over a huge wall, then you had control once you had weapons.
|
|
|
| Report Abuse |
|
|
McSpooFy
|
  |
| Joined: 31 Mar 2013 |
| Total Posts: 6647 |
|
|
| 17 Nov 2013 06:38 PM |
| 2010, best year ever. Loved the RAT forts back then. |
|
|
| Report Abuse |
|
|
kaelan01
|
  |
| Joined: 17 May 2008 |
| Total Posts: 21444 |
|
|
| 17 Nov 2013 06:40 PM |
| the concept of flags and terminals is extremely flawed and no one is bothering to innovate |
|
|
| Report Abuse |
|
|
Matchable
|
  |
| Joined: 31 Jan 2010 |
| Total Posts: 2492 |
|
| |
|