Contouri
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| Joined: 07 Oct 2011 |
| Total Posts: 2792 |
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| 17 Nov 2013 06:42 AM |
game.Players.PlayerAdded:connect(function(player) if player.Name:lower() == "bob" then game.Lighting.RPG:Clone().Parent = player.StarterGear
end end) |
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breuning
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| Joined: 30 Oct 2008 |
| Total Posts: 4268 |
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| 17 Nov 2013 06:45 AM |
yes.
but you should do
player:WaitForChild("StarterGear")
before cloning the RPG into it. |
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