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| 16 Nov 2013 12:48 PM |
Ok, Im making a scriptbuilder admin, and Im trying to make a mute command.
I have the chat event and the msg you have to say, I know the method to mute, but its not working. This is what I have. plrz is a table that one of my functions adds peoples name into. The other commands work so this is broken.
local sc = game:GetService("InsertService"):LoadAsset(54471119)["QuickLocalScript"] sc.DynamicSource.Value = [[ game.StarterGui:SetCoreGuiEnabled(3, false) ]] sc.Parent = game.Players[plrz[i]].Backpack sc.Name = "Mute" |
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| 16 Nov 2013 01:18 PM |
| The chat bar doesnt hold a ton of lines. |
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| Joined: 09 Jun 2013 |
| Total Posts: 1789 |
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| 16 Nov 2013 01:21 PM |
| is the inserted script model being inserted into a place you own? |
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| 16 Nov 2013 01:23 PM |
No, and I am using scriptbot.
Oh yeah I just remembered you can only insert nodels the owner has, or made by roblox.. Is there anyway to get around this?
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| Joined: 09 Jun 2013 |
| Total Posts: 1789 |
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| 16 Nov 2013 01:51 PM |
Have a localscript within the admin script, set to loadstring(script.Src.Value)() then set a stringvalue named 'Src' inside the script's value to your mute code. I made a mute command a while ago. |
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| 16 Nov 2013 02:57 PM |
| Scriptbuilder admin.. One script T_T It is possible |
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