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ROBLOX Forum » Game Creation and Development » Scripting Helpers
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Help with CFrames

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Alkan is not online. Alkan
Joined: 04 Dec 2008
Total Posts: 907
15 Nov 2013 06:55 PM
I'm making a 3D GUI engine, and I've run into an issue I can't solve.
I'm trying to make the end points of the ray that will scan the world for collisions

for y=1, 20 do
for x=1, 20 do
lookVector = cameraPosition + CFrame.Angles(math.rad(rotateY+ y), math.rad(rotateX+ x), 0).lookVector*30

end
end


The lookVector should create a rectangle that's in the shape of a sphere, so it's like drawing a rectangle on a globe, but at certain rotateX/rotateY numbers, it will twist into a bowtie.
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