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| 14 Nov 2013 09:15 PM |
| How do I make it so a robloxian spawns with no name, and a health bar only visible if not obstructed by a block? Also, with the head still visible. |
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shonclub
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| Joined: 05 Sep 2009 |
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cntkillme
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| Joined: 07 Apr 2008 |
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REM25
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| Joined: 28 Feb 2010 |
| Total Posts: 3154 |
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| 14 Nov 2013 09:19 PM |
Script for noname at all:
function Noname (character) wait(0.5) a = character.Head:clone() a.Parent = character b.Instance.new("Weld") b.Parent = a b.Part0 = character.Head b.Part1 = a end
function onPlayerEntered(newPlayer) newPlayer.characterAdded:connect(noname) end
game.Players.PlayerAdded:connect(onPlayerEntered) |
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cntkillme
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| Joined: 07 Apr 2008 |
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| 14 Nov 2013 09:20 PM |
^ same thing, inefficient
Use Humanoid.NameOccolision |
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REM25
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| Joined: 28 Feb 2010 |
| Total Posts: 3154 |
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| 14 Nov 2013 09:21 PM |
I know but this script is better for beginners :P
and as long as it works doesn't matter to me |
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qrrrq
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| Joined: 27 Jan 2013 |
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qrrrq
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| Joined: 27 Jan 2013 |
| Total Posts: 1252 |
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| 14 Nov 2013 09:22 PM |
ogm mods remove my post Its not easier for beginners to learn inefficient ways. |
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REM25
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| Joined: 28 Feb 2010 |
| Total Posts: 3154 |
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| 14 Nov 2013 09:23 PM |
| thats not what I meant but he can "study" the script better like understand it better because its simple |
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qrrrq
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| Joined: 27 Jan 2013 |
| Total Posts: 1252 |
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| 14 Nov 2013 09:26 PM |
How is:
function Noname (character) wait(0.5) a = character.Head:clone() a.Parent = character b.Instance.new("Weld") b.Parent = a b.Part0 = character.Head b.Part1 = a end
function onPlayerEntered(newPlayer) newPlayer.characterAdded:connect(noname) end
Simpler than
game.Players.PlayerAdded:connect(function(player) player.CharacterAdded:connect(function(character) character.Humanoid.NameOcclusion = "OccludeAll" end) end) |
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cntkillme
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| Joined: 07 Apr 2008 |
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| 14 Nov 2013 09:26 PM |
Um yours vs: workspace.cntkillme.Humanoid.NameOcclusion = "OccludeAll" |
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REM25
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| Joined: 28 Feb 2010 |
| Total Posts: 3154 |
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| 14 Nov 2013 09:27 PM |
| I havent learned nameocclusion (whatever its spelt) :P |
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| 15 Nov 2013 07:33 AM |
| So where do I put the script? |
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| 15 Nov 2013 10:18 AM |
wiki.roblox.com/index.php/NameOcclusion_(Enum) I think its weird there isn't one for hiding it while behind walls, yet at Games basewars he did it... |
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| 15 Nov 2013 04:10 PM |
| Lol, I was the 1500'th viewer of that page. |
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| 15 Nov 2013 04:13 PM |
@Scriptual: Use a BillboardGui and set AlwaysOntop (or something like that) to false.
Use name occlusion. Humanoid.NameOcclusion prevents the player from seeing other people's names. OccludeAll makes everyone's name invisible to you, and EnemyOcclusion hides Enemy's names.
~ Like a Bass ~ |
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| 15 Nov 2013 04:14 PM |
@Bass But Games didn't use a billboard gui |
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| 15 Nov 2013 04:18 PM |
| I just tried it, NameOcclusion does nothing on any settings |
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| 15 Nov 2013 04:20 PM |
Never mind it 'works' It has 2 settings, on and off, both just make it so you can't see them through walls |
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| 15 Nov 2013 04:22 PM |
Games probably did it because it is a bot account that hosts seasonal games and showcases roblox's new stuff.
NameOcclusion makes everything invisible to YOU, so you need to set it to OccludeAll on every humanoid. If it isn't working in offline, try online.
Last time I checked, it was working fine.
~ Like a Bass ~ |
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| 15 Nov 2013 04:24 PM |
@Bass All the settings just hide it while behind bricks, not what it says on the wiki |
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| 15 Nov 2013 04:25 PM |
It still wouldn't matter, because there is a distance limit on the name GUI and if you can see the name, then you should see the character.
Somebody really needs to update that page.
~ Like a Bass ~ |
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