fartyers
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| Joined: 04 Nov 2012 |
| Total Posts: 3308 |
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| 14 Nov 2013 09:49 PM |
| Im learning it.Can you guys give me some tips on how to do it and or PM me a video which shows me how to do it really good (sorry for sounding noobish) |
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| 14 Nov 2013 09:51 PM |
Use MouseLock.
And look up a video on how to change your setting on Mouse Lock
Youtube, is good for everything. |
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fartyers
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| Joined: 04 Nov 2012 |
| Total Posts: 3308 |
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| 14 Nov 2013 09:53 PM |
| Ahem,I mastered Mouselock i said CLASSIC SF'ING |
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AwesomePB
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| Joined: 15 Sep 2010 |
| Total Posts: 1638 |
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| 14 Nov 2013 09:53 PM |
Don't moonwalk, charge in like a wrecking ball.
yay! |
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Am4uryXp
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| Joined: 04 Sep 2011 |
| Total Posts: 20550 |
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| 14 Nov 2013 09:56 PM |
You have a classic sword fighter here.
tips
1.- dont use mouselock
2.- dont jump
3.- dont run away like a coward
4.- if you can, spin with W A S D keys in that order. Then do it again but in reverse, D S A W
5.- if someone tries to jump-kill you, press repeatly W and S |
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fartyers
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| Joined: 04 Nov 2012 |
| Total Posts: 3308 |
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| 14 Nov 2013 09:56 PM |
| @awesome That was the biggest facepalm of my life. |
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fartyers
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| Joined: 04 Nov 2012 |
| Total Posts: 3308 |
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| 14 Nov 2013 09:57 PM |
| @Am4 Hmmmm, I have seen alot of classic SF'ers jump and spin. Why not jump? |
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AwesomePB
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| Joined: 15 Sep 2010 |
| Total Posts: 1638 |
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| 14 Nov 2013 09:58 PM |
well that's how I do it in SFOTHO
joyful. |
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fartyers
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| Joined: 04 Nov 2012 |
| Total Posts: 3308 |
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| 14 Nov 2013 09:58 PM |
| Just saw ur KO's Am4 I dont think ur technique will work :p |
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Am4uryXp
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| Joined: 04 Sep 2011 |
| Total Posts: 20550 |
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| 14 Nov 2013 09:58 PM |
Mouselockers Love to jump and go to your sides. That's why you spin.
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| 14 Nov 2013 09:59 PM |
I would tell you my secret on Classic SFing...
But then I wouldn't be able to wreck people with it. |
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Am4uryXp
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| Joined: 04 Sep 2011 |
| Total Posts: 20550 |
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| 14 Nov 2013 09:59 PM |
My KOs where 10K because I like playing Long Obbies Ya know 100+ stages.
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| 14 Nov 2013 09:59 PM |
| And we usually get you too.....>.> |
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| 14 Nov 2013 10:00 PM |
| @Taken I bet you don't know anything about Classic SF'ing. |
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fartyers
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| Joined: 04 Nov 2012 |
| Total Posts: 3308 |
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| 14 Nov 2013 10:01 PM |
| Hmmm i'll go to SFOTHO and check thee ways out. |
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| 14 Nov 2013 10:02 PM |
| I usually just use Mouse lock or spin. |
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Thaeh
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| Joined: 05 Feb 2011 |
| Total Posts: 7685 |
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| 14 Nov 2013 10:02 PM |
don't bother with "classic" sword dance. ever since mid 2009 the game's physics changed drastically. in result, there is noticeable latency between collision, so all duels usually end up in draws or barely any health for the enemy.
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AwesomePB
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| Joined: 15 Sep 2010 |
| Total Posts: 1638 |
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| 14 Nov 2013 10:03 PM |
This is about to turn into an argument. Or looks like. Anywho .. I like to moonwalk, but I usually come in charging I don't like to jump because most of the people I face are moonwalkers and they can easily moonwalk towards the side of my body and kill me. So ... I just charge + moonwalk + step back and forth. |
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| 14 Nov 2013 10:04 PM |
| Add some jumping in there. |
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| 14 Nov 2013 10:05 PM |
Use 3rd Person for sight advantages. 1st person may be comfy, but you can get back stabbed. Also amph has good sfing tips
Here is my channel of Roblox gameplay!: http://www.youtube.com/user/MKRockydragon |
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AwesomePB
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| Joined: 15 Sep 2010 |
| Total Posts: 1638 |
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| 14 Nov 2013 10:06 PM |
I constantly look behind me when moonwalking.
i get scared. |
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fartyers
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| Joined: 04 Nov 2012 |
| Total Posts: 3308 |
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| 14 Nov 2013 10:13 PM |
| dis betta not b3c0me a argu3m3nt |
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jrose167
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| Joined: 10 Dec 2012 |
| Total Posts: 1745 |
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| 09 Jan 2014 01:07 AM |
| My technique is spinning. Heres another tip, Go for the opponents arm that does not have the sword in it. You must turn away though to make sure the blade doesn't touch you, so be careful. |
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| 09 Jan 2014 01:15 AM |
| Idiots jump. Key to beat jumpers is right when they jump, back up and lunge upon landing OR right when they jump you jump slightly after so there sword is above you and your sword is going into them. The second one is harder. |
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