|
| 14 Nov 2013 06:16 PM |
there are a few, but the only ones with fair forts are insanely good
WIJ's shops make it unfair for the newcomers to the server
IE's terminal goes 10x as quicker for IE team
TVE's fort is so incredibly laggy even there own soldiers lag out.
Absolutes spawn location makes it pretty much impossible to get through the cave.
VL's giant and confusing/glitchy terrain makes it nearly impossible for someone to find the gate, let alone the flag. (Mainly newcomers, so it makes it completely unfair for raiders)
just a few examples, not meaning to flame
Tᴇʀʙɪᴜᴍ |
|
|
| Report Abuse |
|
|
Musq
|
  |
| Joined: 26 Feb 2012 |
| Total Posts: 29235 |
|
| |
|
|
| 14 Nov 2013 06:18 PM |
thats rich coming from you, brad
Tᴇʀʙɪᴜᴍ |
|
|
| Report Abuse |
|
|
Limitex
|
  |
| Joined: 21 Jun 2013 |
| Total Posts: 8508 |
|
| |
|
WVfighter
|
  |
| Joined: 10 Apr 2010 |
| Total Posts: 2978 |
|
| |
|
|
| 14 Nov 2013 06:19 PM |
"there are a few, but the only ones with fair forts are insanely good"
Tᴇʀʙɪᴜᴍ |
|
|
| Report Abuse |
|
|
Musq
|
  |
| Joined: 26 Feb 2012 |
| Total Posts: 29235 |
|
| |
|
Jayreaper
|
  |
| Joined: 20 Mar 2010 |
| Total Posts: 15375 |
|
|
| 14 Nov 2013 06:19 PM |
| Masqued had a fair base. They argued, so I got a new base and they love it. |
|
|
| Report Abuse |
|
|
|
| 14 Nov 2013 06:19 PM |
well, logically brad, no
Tᴇʀʙɪᴜᴍ |
|
|
| Report Abuse |
|
|
richyard
|
  |
| Joined: 25 May 2008 |
| Total Posts: 29119 |
|
| |
|
|
| 14 Nov 2013 06:19 PM |
SN fort is rediculously fair fort raiders.
All people get same weapons.
Raider easy ways in fort = -Cave from inside their spawn point to inside fort -Mountain pass on inside spawn point -Gate -Gate obby -Mountain pass outside spawn point
Shadow Nation "easy" ways in = -Gate -Gate obby -Mountain pass outside spawn point
Terminal is fair as well, takes a little bit to capture it. |
|
|
| Report Abuse |
|
|
Musq
|
  |
| Joined: 26 Feb 2012 |
| Total Posts: 29235 |
|
| |
|
|
| 14 Nov 2013 06:20 PM |
| *SN fort is a ridiculously fair fort fort raiders. |
|
|
| Report Abuse |
|
|
|
| 14 Nov 2013 06:20 PM |
oh yes, the SN fort
The SN fort has such alien and strange guns, that no raider could possibly master or even slightly understand those pathetic excuses for guns
and its laggy for a lot
Tᴇʀʙɪᴜᴍ |
|
|
| Report Abuse |
|
|
|
| 14 Nov 2013 06:22 PM |
"No fair forts anymore" "Anymore"
Fair forts are a relatively new concept, but now everyone think we are entitled to an equal chance at winning. |
|
|
| Report Abuse |
|
|
|
| 14 Nov 2013 06:22 PM |
"oh yes, the SN fort
The SN fort has such alien and strange guns, that no raider could possibly master or even slightly understand those pathetic excuses for guns
and its laggy for a lot "
>There is normally no lag ever, like really no one complains about lag. >Guns are extremely realistic. You don't see bullets because in real life bullets are too fast to see, making it harder to dodge. The only unrealistic and glitchy part is hats block them. The guns are very well scripted other than that mishap which is being fixed sometime today. >Only Terbium has a problem with our guns. |
|
|
| Report Abuse |
|
|
| |
|
|
| 14 Nov 2013 06:23 PM |
ok, whatever you say man. Here's a Pepsi. Drink it.
~Scientists never go "mad". They're already that way to begin with. |
|
|
| Report Abuse |
|
|
|
| 14 Nov 2013 06:24 PM |
| @SirBackspace, Ikr, back in 2010 I rarely would see a "Fair fort". Heck APN had a recruitment center where it took me about 8 raids there to finally find a hidden teleporter that led inside their room that you had to hold. There was no terminal, swords only, there was a gun turret that was controlled from room you had to hold and was meant to spawn kill, and the only way in was a gate that needed to be opened from inside or a teleport that was easy to camp. |
|
|
| Report Abuse |
|
|
|
| 14 Nov 2013 06:24 PM |
">There is normally no lag ever, like really no one complains about lag. >Guns are extremely realistic. You don't see bullets because in real life bullets are too fast to see, making it harder to dodge. The only unrealistic and glitchy part is hats block them. The guns are very well scripted other than that mishap which is being fixed sometime today. >Only Terbium has a problem with our guns."
i was at the SN fort a few times a lot complained about lag the guns are just terrible, if it were realistic it'd be one shot, otherwise, add a way to tell that they've been shot, other then smoke that's usually all across the map in a big raid
terbium raided one time and only two members got in(including me), so i really dont understand how you got that
Tᴇʀʙɪᴜᴍ |
|
|
| Report Abuse |
|
|
|
| 14 Nov 2013 06:25 PM |
lady, i like VL a lot, but please,
get a new fort
Tᴇʀʙɪᴜᴍ |
|
|
| Report Abuse |
|
|
|
| 14 Nov 2013 06:26 PM |
"i was at the SN fort a few times a lot complained about lag the guns are just terrible, if it were realistic it'd be one shot, otherwise, add a way to tell that they've been shot, other then smoke that's usually all across the map in a big raid
terbium raided one time and only two members got in(including me), so i really dont understand how you got that"
>Those people complaining about lag were mostly Terbium, yet I look around and only a few people are lagging. Rest are fine. Meaning personal computer/connection problem not fort problem. >Terbium lacks skill in guns, SN however is really skilled with guns. >You can tell if you got shot by your health going down, the smoke is just a cool effect. >In real life you don't always die from one shot. >Guns are really high damage and a few hits can kill if you hit right places. Legs and arms do less damage than head and torso. Head does most damage and with most of the guns it's a one hit kill shot. |
|
|
| Report Abuse |
|
|
fryber11
|
  |
| Joined: 06 Mar 2010 |
| Total Posts: 12280 |
|
| |
|
slobbob
|
  |
| Joined: 08 Nov 2007 |
| Total Posts: 1133 |
|
|
| 14 Nov 2013 06:29 PM |
Unfair forts is the way it's suppose to be.
Life isn't fair why should a game be? |
|
|
| Report Abuse |
|
|
|
| 14 Nov 2013 06:29 PM |
" >Terbium lacks skill in guns, SN however is really skilled with guns. >You can tell if you got shot by your health going down, the smoke is just a cool effect. >In real life you don't always die from one shot. >Guns are really high damage and a few hits can kill if you hit right places. Legs and arms do less damage than head and torso. Head does most damage and with most of the guns it's a one hit kill shot."
again, terbium raided once, and only me and robloxian got in.. i meant when others health went down, not ours in real life, if someone shoots you at all, you'd fall to the ground
laughed at you were more skilled than terbium, though
that's beyond stupid
5v5 RCL us sometime kid
Tᴇʀʙɪᴜᴍ |
|
|
| Report Abuse |
|
|