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| 13 Nov 2013 08:33 PM |
Game:GetService("HttpService"):GetAsync("roblox.com") - trust check failed for roblox.com I don't even know |
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MettaurSp
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| Joined: 20 Mar 2010 |
| Total Posts: 3179 |
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| 13 Nov 2013 08:35 PM |
| Other people had to have permission from Roblox to use it. |
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| 13 Nov 2013 08:37 PM |
*cris* But it was finally unlocked... I was so excited ALL I WANNA DO IS CHECK IF A USERNAME IS TAKEN FROM A SCRIPT QQ qq q Will it ever really be unlocked >.> |
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MettaurSp
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| Joined: 20 Mar 2010 |
| Total Posts: 3179 |
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bohdan77
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| Joined: 10 Aug 2008 |
| Total Posts: 7944 |
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| 13 Nov 2013 09:08 PM |
| You can't go to Roblox.com, anyway. |
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BenBonez
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| Joined: 29 Aug 2008 |
| Total Posts: 19362 |
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zars15
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| Joined: 10 Nov 2008 |
| Total Posts: 9999 |
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| 14 Nov 2013 02:16 AM |
| @Scriptural. If you have good enough project for http server, I will ask to grant you permission to use it. |
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Charl3s7
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| Joined: 07 Dec 2007 |
| Total Posts: 4146 |
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| 14 Nov 2013 03:17 AM |
| It'd be cool to have a remote configuration utility. Users can set their settings on the roblox game and they'd save to the web server. They'd also be able to adjust settings on the website. Actually, a whole game management panel for the web. Banning users, granting permissions, etc. Omg. I want it. |
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zars15
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| Joined: 10 Nov 2008 |
| Total Posts: 9999 |
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| 14 Nov 2013 03:28 AM |
| Sim0nsays is letting people with good project ideas use HTTP service. I can ask him to contact those of you, who have a really good project for it. |
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booing
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| Joined: 04 May 2009 |
| Total Posts: 6594 |
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| 14 Nov 2013 07:12 AM |
| I'm quite certain the trust check filter works in such a way that http is required to prevent other protocols, such as rbxassetid, to access files on your computer. |
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| 14 Nov 2013 08:48 AM |
@Zar My goal was to learn to use it qq |
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zars15
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| Joined: 10 Nov 2008 |
| Total Posts: 9999 |
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| 14 Nov 2013 08:57 AM |
| @Scriptural. Well then just wait for it to be released, because for now it is only closed beta testing. |
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| 14 Nov 2013 09:01 AM |
| Okay so if will be opened some day? |
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zars15
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| Joined: 10 Nov 2008 |
| Total Posts: 9999 |
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| 14 Nov 2013 09:13 AM |
Oh wait, I almost forgot. You can already experiment with it in roblox studio, test server.
In command bar put command:
game:GetService("HttpService").HttpEnabled = true
and F7 for test server(or just Tools>Test>Start server).
But I have no idea when they are going to release it for public, since for now it is only as experimental feature. |
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| 14 Nov 2013 09:33 AM |
@Zar Thats what I was trying to do |
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Seranok
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| Joined: 12 Dec 2009 |
| Total Posts: 11083 |
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| 14 Nov 2013 09:39 AM |
Do ping www.roblox.com to find ROBLOX's IP. Then with command bar:
local IP = "IP_GOES_HERE" local HttpService = Game:GetService('HttpService') HttpService.HttpEnabled = true print(HttpService:GetAsync('http://' .. IP .. '/')) |
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Xeptix
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| Joined: 14 Mar 2013 |
| Total Posts: 1115 |
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| 14 Nov 2013 09:43 AM |
I have a few uses for this.
The first one is making an external server that grabs all the web apis and spits out the content since I can't directly access roblox.com
The second one is going to be a an external database that users can use for their games as well.
The third one is going to be place analytics, that anyone can use, it shows the number of people in all servers, the average play time in all servers, etc |
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zars15
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| Joined: 10 Nov 2008 |
| Total Posts: 9999 |
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| 15 Nov 2013 12:38 AM |
| @Xeptix. Someone is already making amazing site for roblox stats, thought forgot his name atm. It has realtime graphs and remote control stuff. |
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As8D
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| Joined: 24 Dec 2009 |
| Total Posts: 2907 |
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| 15 Nov 2013 05:36 AM |
@Zars;
Do you think HttpService can getz enabled for my BloxMusic? Then favorites are stored on my website too, making the "Sort by favorites" feature actually work...
:I Also, tried to make a webpage to find a user's robux & tickets - worked locally, not from website. And then I remembered that HTTP requests r' done server-sided! That was that idea...
- As, why would you need someone's tix & robux some might ask? For fancy UIs!!!! |
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| 15 Nov 2013 08:30 AM |
@as8D Maybe if you look into how the core script for Prompt Purchase works to do that |
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bobisbob
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| Joined: 28 Oct 2007 |
| Total Posts: 1492 |
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| 15 Nov 2013 10:08 AM |
@zars get sim0n to grant rtardbob123(my main) permission because i wanna make a IP ban/in-game item notifier |
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As8D
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| Joined: 24 Dec 2009 |
| Total Posts: 2907 |
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| 15 Nov 2013 10:11 AM |
@Script;
I found a method allowing you to open up a new browser-tab for a page looking in the Marketplace CoreScript. That method was removed or restricted shortly after, unfortunately. But it was cool, haha.
So yeah - the way the Marketplace CoreScript sends requests to the ROBLOX domain (no offsite links maybe?) is restricted for Scripts & LocalScripts - so that won't work.
- As, will destruction of anything but the Milky way galaxy be considered an accomplishment? |
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Xeptix
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| Joined: 14 Mar 2013 |
| Total Posts: 1115 |
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| 15 Nov 2013 10:30 AM |
| @zars eh, still. I'd like to create my own just for the fun of it. |
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As8D
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| Joined: 24 Dec 2009 |
| Total Posts: 2907 |
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| 15 Nov 2013 10:46 AM |
@bob;
But HTTP requests are done server-sided? How would you store / detect IPs then???
huh? That doesn't make much sense...
Database ^ Connection webpage ^ Server script ^ Client script
Mostly how the data travels, I guess.
- As, yesterday, I learned something: Add courage to something, and it will sound good! (ask for source) |
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