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| 11 Nov 2013 01:47 PM |
explain tgi green gods and the boring raid system |
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| 11 Nov 2013 01:49 PM |
GG? Let them die and be replaced with a good clan.
TGI is coming back because we will it to.
Raid system will work itself out in the next few months. |
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| 11 Nov 2013 01:50 PM |
Complaining is exactly what C&G needs. Maybe it'll finally motivate clans to change.
It only took them like six years to realize it, but hopefully clans will finally go back to their roots and begin to abandon the fundamentally bad fort-raid system. |
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| 11 Nov 2013 03:08 PM |
| Clans have been here for like 4 years. |
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oliii
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| Joined: 22 Feb 2009 |
| Total Posts: 1452 |
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| 11 Nov 2013 03:09 PM |
| do you not know where you're posting or are you some idiot? |
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| 11 Nov 2013 03:20 PM |
The clan system is bad and inefficient. Like you said, it's been 4 years using the same concept. Sure, it worked back then, but nowadays? New features, different functions and a rapidly changing community should make this fort-raid system obsolete. What's stopping this from happening are oldieS and people who hate change. Like the republicans of roblox.
If a lot of people start to support, we can soon have a fully fledged, functional, and FUN(the point of roblox) modern clan system. |
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| 11 Nov 2013 03:21 PM |
If you want to make a change, think of an idea and then come back to post.
~AvO~ |
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| 11 Nov 2013 03:34 PM |
Perfect. How about a standardized fort backbone with official rules for all clans concerning bunny hopping, vehicles, no shops/game passes/promotions, and more?
Exe: Vehicles are required, no bunny hopping, no shops/promos that make hings unfair, etc.
You don't have to like my rules, it's just that I feel that clan bases vary TOO much. Some are too boring, repetitive, or unfair. |
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