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| 11 Nov 2013 02:11 AM |
| http://wiki.roblox.com/index.php/IsGrounded_(Method) |
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| 11 Nov 2013 02:14 AM |
| Maybe it's being tested. You might be able to do something in the CommandBar |
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| 11 Nov 2013 02:23 AM |
| I thought it might, What does it do? |
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| 11 Nov 2013 02:24 AM |
| Prints if the object is Anchored. |
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cntkillme
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| Joined: 07 Apr 2008 |
| Total Posts: 44956 |
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| 11 Nov 2013 02:27 AM |
| Srsly? that's all it does... |
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| 11 Nov 2013 02:29 AM |
Why do you need that? ------ I don't, the wiki described it as something I was interested in though.
Srsly? that's all it does... ---- Yes. |
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| 11 Nov 2013 08:39 AM |
--That in a regular script: while wait(0.01) do if (game.Workspace:findFirstChild("PartName").Anchored == true) then --code goes here end end |
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travddm
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| Joined: 29 Mar 2012 |
| Total Posts: 926 |
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| 11 Nov 2013 09:54 AM |
| Not only detects if it is grounded, it detects any welds or anything acting as a weld. |
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