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Re: PropHunt 2 Suggestions/Contribution Post

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CloneTrooper1019 is not online. CloneTrooper1019
Joined: 19 Jan 2009
Total Posts: 6227
20 Aug 2013 04:02 PM
So development on PropHunt 2 is beginning now. I'm hoping this will be my next sucessful game if I can pull this off the correct way. But I'd like to hear some feedback from the community as I develop it.

The current plan for PropHunt 2 is to basically reboot the first PropHunt game I created around this time last year. PropHunt was kind of a proof of concept. I was basically saying that

"A game where people hide in maps disguised as objects is perfectly possible"

There are a few problems with the current game. Of course, there are plenty more but these are what I have at the moment.

* Some Prop Controls are sluggish and hard to use
* Creating props for the game is pretty inefficient/difficult
* Lack of proper maps designed to work in the game
* Pyros that don't have any disadvantages
* Useless interface
* In general, a trainwreck of a game design

So the plan for PropHunt 2 is to basically reboot the game, fixing all of these problems and then expanding the game into something more than what it originally was.

I'm going to build PropHunt 2 off of The Stalker's game mechanics. It will probably use the same menu system + a 3D inventory.... and yes hats.

Anyways, if you are interested in contributing to this game, post something below. These are some things I'm looking for:

* Problems with the original game that you think I should sort out in this version
- Don't include map problems in this game, I am completely cutting all of them except for this one (Its a good example if you want to make a map for this game):

http://www.roblox.com/Map8-item?id=101724347

* If you are actually good at building and you understand how a map should work in this game, I'm willing to pay a good amount of robux for a map that flows well and contains plenty of spots for the props to hide. Theres no specific theme.

* etc, etc.

I'll make sure to check this post actively. High School is a large block in developing this game, but I'll try to work as much as I can.



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yoshimaster240102 is not online. yoshimaster240102
Joined: 14 Apr 2012
Total Posts: 470
20 Aug 2013 04:04 PM
Um.. I say more props and more harder maps to hide in. Or you could make a VIP which gives you a map preview of the next map so it helps you as well.
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WizBro is not online. WizBro
Joined: 30 May 2009
Total Posts: 623
20 Aug 2013 04:09 PM
Should make props be placed by studs not by the player itself.
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coolguy0409 is not online. coolguy0409
Joined: 07 May 2009
Total Posts: 5544
20 Aug 2013 04:09 PM
out ----> {}

add 17k posts - dolan of lmad - gooby pls
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CloneTrooper1019 is not online. CloneTrooper1019
Joined: 19 Jan 2009
Total Posts: 6227
20 Aug 2013 04:10 PM
@WizBro

I probably won't allow stud surfaces in maps.
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robo2117 is not online. robo2117
Joined: 19 Dec 2009
Total Posts: 451
20 Aug 2013 04:10 PM
Make the pyros lose health when they shoot their flamethrower.
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leates is not online. leates
Joined: 16 Jan 2009
Total Posts: 5650
20 Aug 2013 04:11 PM
That is a good idea, Robo.
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coolguy0409 is not online. coolguy0409
Joined: 07 May 2009
Total Posts: 5544
20 Aug 2013 04:12 PM
if pyros loose health when they shoot i will not play
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FBIMiro is not online. FBIMiro
Joined: 30 Jun 2011
Total Posts: 54
20 Aug 2013 04:12 PM
*whispers* limited ammo. *nods*
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CloneTrooper1019 is not online. CloneTrooper1019
Joined: 19 Jan 2009
Total Posts: 6227
20 Aug 2013 04:12 PM
@robo

Will happen, and maps will have health kits of a sort.
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joshzombie12 is not online. joshzombie12
Joined: 25 Nov 2011
Total Posts: 108
20 Aug 2013 04:15 PM
Well in the real PropHunt you start as a well spectator and you go around and press a button on a prop and you become that prop
like a bowling alley you press for example E on a bowling pin you become a bowling pin.
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CloneTrooper1019 is not online. CloneTrooper1019
Joined: 19 Jan 2009
Total Posts: 6227
20 Aug 2013 04:15 PM
@josh

This PropHunt is actually based on the Team Fortress 2 version.
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joshzombie12 is not online. joshzombie12
Joined: 25 Nov 2011
Total Posts: 108
20 Aug 2013 04:22 PM
I was thinking of the Gmod version.
And will you be accepting Maps?
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jokergoingwild is not online. jokergoingwild
Joined: 03 May 2012
Total Posts: 71
20 Aug 2013 04:24 PM
Add more health to the props. It's like once set ablaze you die. And please fix the dyanmic lighting. In PropHunt the inside of a house was so dark. You can't go into it you can't see anything.(For example Shedletsky's mansion if you go into it is so dark you can't see where your going) Also you should have a sort of heat bar. The flamethrower can go so long then it needs to cool down.
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leates is not online. leates
Joined: 16 Jan 2009
Total Posts: 5650
20 Aug 2013 04:37 PM
I have a few suggestions: -

- At the moment there are some props, such as the tree, that have multiple parts. Some of these props don't let the camera pass through them, so you have to keep the camera low and it is hard to see. You can always go into first person mode, although walking normally is easier.

- Some maps need light objects, such as the Halloween map. When you go inside the building, it is pitch black and not easy to navigate WITH a flamethrower, let alone without one.

Thanks
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sporkyz is not online. sporkyz
Joined: 04 Apr 2010
Total Posts: 68
20 Aug 2013 04:37 PM
Hi do you remember me from Bloxcon. I was the guy sitting to your right at the hackathon. I'm wondering if you would want to help with a roblox gaming class at the Plainfield Public Library.
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Taffymon is not online. Taffymon
Joined: 24 Aug 2011
Total Posts: 279
20 Aug 2013 04:43 PM
Make it so if i am a prop and i die i can become a pyro that way it becomes harder and harder for the props so the best props win and its more fun for the people who die.
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Brawldude2 is not online. Brawldude2
Joined: 10 Dec 2011
Total Posts: 9008
20 Aug 2013 04:44 PM
Make it like TF2 where we can collect hats and misc.
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nilser2 is not online. nilser2
Joined: 21 Dec 2011
Total Posts: 14
20 Aug 2013 04:47 PM
Pyros can by different tf2 pyro melees.
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sporkyz is not online. sporkyz
Joined: 04 Apr 2010
Total Posts: 68
20 Aug 2013 04:53 PM
Hi do you remember me from Bloxcon. I was the guy sitting to your right at the hackathon. I'm wondering if you would want to help with a roblox gaming class at the Plainfield Public Library.
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Brawldude2 is not online. Brawldude2
Joined: 10 Dec 2011
Total Posts: 9008
20 Aug 2013 05:05 PM
@sporkyz
No need to duplicate-post.
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spybrendan100 is not online. spybrendan100
Joined: 26 Oct 2011
Total Posts: 23
20 Aug 2013 05:34 PM
When the prop gets damage they can't heal auto or by health packs ------ <3 spy ^-^
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tehepicnoob0114 is not online. tehepicnoob0114
Joined: 04 Sep 2011
Total Posts: 56
20 Aug 2013 05:38 PM
Have you Remember Anti-trolling update on Build your own cyber suit? If you got Trolled on Prophunt 2 Send it to Clonetrooper1019 To stop the troll
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5KillerFreak is not online. 5KillerFreak
Joined: 30 Jun 2012
Total Posts: 3
20 Aug 2013 05:47 PM
PLz PLZ PLZ limmitle ammo some people just shoot eveything
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pacman8384 is not online. pacman8384
Joined: 09 Aug 2012
Total Posts: 2111
20 Aug 2013 05:50 PM
well maybe a shop where you can get better upgrades ,hats and accesories.
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