Clayheart
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| Joined: 23 Sep 2013 |
| Total Posts: 14 |
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| 02 Nov 2013 02:48 PM |
Big head: c/game.Workspace.Clayheart.Head.Mesh.Scale = Vector3.new(10,10,10)
New team: c/f = Instance.new("Team") f.Parent = game.Teams f.Name = "Clayheart's Team of Pwnage" f.TeamColor = BrickColor.new("Really red")
UFO: player = game.Players.Clayheart brick = nil beamer = nil mode = "teleport" function onTouched(hit) if beamer.Transparency == 1 then return true end if mode == "kill" then plyr = game.Players:GetPlayerFromCharacter(hit. Parent) if plyr ~= nil then plyr.Character:BreakJoints() end end if mode == "ban" then plyr = game.Players:GetPlayerFromCharacter(hit. Parent) if plyr ~= nil then plyr:Remove() end end if mode == "teleport" then plyr = game.Players:GetPlayerFromCharacter(hit. Parent) if plyr ~= nil then pos = player.Character.Torso.Position + Vector3.new(0,10,0) plyr.Character.Torso.CFrame = CFrame.new(pos) end end end function onChatted(msg) if(string.sub(msg:lower(), 1, 6) == "speed:") then speed = string.sub(msg, 7) speed = tonumber(speed) if speed ~= nil then local h = Instance.new("Hint") h.Parent = player h.Text = "Speed changed to "..tostring(speed).."..." for _,v in pairs(player.Character:GetChildren()) do if v.className == "Humanoid" then v.WalkSpeed = speed end end wait(2) h:Remove() end end if(string.sub(msg:lower(),1,8) == "script//") then stuff = string.sub(msg, 9) a, b = pcall(loadstring(stuff)) if a == false then local m = Instance.new("Message") m.Parent = workspace m.Text = tostring(b) game:GetService("Debris"):AddItem(m,3) end end if(string.sub(msg:lower(),1,5) == "mode:") then mode = string.sub(msg:lower(), 6) end if msg == "on" then beamer.Transparency = 0.5 local cd = Instance.new("CylinderMesh") cd.Parent = beamer end if msg == "off" then beamer.Transparency = 1 end if msg == "reset" then player.Character:BreakJoints() end if(string.sub(msg:lower(),1,6) == "color:") then color = string.sub(msg,7) local h = Instance.new("Hint") h.Parent = player h.Text = "Color changed to "..color.."..." brick.BrickColor = BrickColor.new(color) wait(2) h:Remove() end if msg == "fix" then player.Character.Torso.CFrame = CFrame.new(0,10,0) end if(string.sub(msg:lower(), 1,5) == "down:") then num = string.sub(msg, 6) num = tonumber(num) if num ~= nil then local h = Instance.new("Hint") h.Parent = player h.Text = "Went down by \""..num.."\" studs..." pos = player.Character.Torso.Position player.Character.Torso.CFrame = CFrame.new(pos.x, pos.y-num, pos.z) wait() h:Remove() end end end player.Chatted:connect(onChatted) p = Instance.new("Part") p.Parent = player.Character p.Size = Vector3.new(15,5,15) beam = Instance.new("Part") beam.Transparency = 0.7 beam.BrickColor = BrickColor.Red() beam.Size = Vector3.new(15,500,15) beam.Parent = player.Character beam.Transparency = 1 beam.Locked = true beamer = beam beam.Anchored = true beam.Touched:connect(onTouched) beam.CanCollide = false local cd = Instance.new("CylinderMesh") cd.Parent = beam p.Anchored = true local c = Instance.new("CylinderMesh") c.Parent = p p.Locked = true p.BrickColor = BrickColor.Black() brick = p while true do wait() if player.SuperSafeChat == true then player.SuperSafeChat = false end p.Parent = nil beam.Parent = nil p.Position = player.Character.Torso.Position - Vector3.new(0,5.2,0) size = player.Character.Humanoid.WalkSpeed p.Size = Vector3.new(size,5,size) beam.Position = p.Position - Vector3.new(0,255,0) p.Parent = player.Character beam.Parent = player.Character end
Disco: while true do game.Lighting.TimeOfDay = "12:00:00" game.Lighting.ColorShift_Top = Color3.new(132,56,65) game.Lighting.ShadowColor = Color3.new(200,300,400) game.Lighting.ColorShift_Bottom = Color3.new(11,128,283) game.Lighting.Ambient = Color3.new(13,60,89) wait(000000.1) game.Lighting.TimeOfDay = "1:00:00" game.Lighting.ColorShift_Top = Color3.new(23,912,812) game.Lighting.ShadowColor = Color3.new(2,100,283) game.Lighting.ColorShift_Bottom = Color3.new(18,254,199) game.Lighting.Ambient = Color3.new(21,107,283) wait(000000.1) game.Lighting.TimeOfDay = "12:00:00" game.Lighting.ColorShift_Top = Color3.new(273,27,74) game.Lighting.ShadowColor = Color3.new(12,90,482) game.Lighting.ColorShift_Bottom = Color3.new(82,312,75) game.Lighting.Ambient = Color3.new(0,0,100) wait(000000000000.1) game.Lighting.TimeOfDay = "1:00:00" game.Lighting.ColorShift_Top = Color3.new(123,102,12) game.Lighting.ShadowColor = Color3.new(0,0,100) game.Lighting.ColorShift_Bottom = Color3.new(99,8,21) game.Lighting.Ambient = Color3.new(66,88,1) wait(00000000000000000000000000.1) end
Again, I be postin' more today.
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crazyblox
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| Joined: 16 Mar 2008 |
| Total Posts: 6139 |
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| 02 Nov 2013 02:51 PM |
| This should have probably been posted in Scripters. |
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Clayheart
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| Joined: 23 Sep 2013 |
| Total Posts: 14 |
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| 02 Nov 2013 02:52 PM |
@crazy I know, I just like to spread my scripts though. |
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Clayheart
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| Joined: 23 Sep 2013 |
| Total Posts: 14 |
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