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Re: Gun-related errors in Call of Duty: Modern Warfare 3, Part 1

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lava3321 is not online. lava3321
Joined: 04 Mar 2008
Total Posts: 6851
01 Nov 2013 06:17 PM
I will try keeping these brief but some of these are just stupidly messed up.
this will cover the 'assault rifles' in the game.

M4A1
issued with Magpul furniture and alternate charging handle latches that arent actually used by the US military.
modeled with a 20-round STANAG magazine despite having a 30-round in-game capacity.
the flash hider on the weapon basically doesnt exist.
the weapons fire selector is set to semi auto mode despite the gun being full auto.

M16A4
the front sight is bizzarely modeled as part of the handguard, with no visible gas block or bayonet lug.
the magazine is fitted with a Mag-pul however the hand clips with it when reloading, recycling the M4A1 reload animation. the magazine is also not only empty, the top of it is completely solid with no ammunition or feed lips.
the fire selector on the M16A4 is in the "i broke the fire selector" mode.

SCAR-L
once again, the geniuses at infinity ward decided to model this gun with the fire selector set to the wrong setting, this time semi auto.
This gun has plenty of trademarks on its side that suggests its licensed from FN, unlike many other call of duty guns...

CM901
a 7.62x51mm variant of the Colt line of M16 rifles. not actually used by any military. miraculously, they actually set the fire selector to auto, however the gun has absurdly low recoil considering it uses identical ammunition to many sniper weapons such as the RSASS and M14 EBR.

Type 95
actually a QBZ-97 that for some reason has a QBZ-95 trigger guard and fires in burst only, despite the real weapon being fully automatic and semi automatic only.

G36C
once again, call of duty decides to use what is literally the least common variant of the G36 rifle - the G36c carbine. the fire selector is once again incorrectly set to semi-auto and the trademarks on the weapon claim it to be a "G36KE1" made by the well known German arms company "Pooder & Chernoosky" (which somehow shortens to "PK"). it also says it is "Made in Europe", which isnt terribly specific. apparently, HK (the actual weapons designers) wouldnt sell liscensing.

ACR 6.8
the 6.8x42mm SPC variant of the ACR. The weapon retains a 30 round capacity despite the 5.56mm AR15 magazines that is uses only hold 26 rounds of the wider 6.8mm cartridge. the huge remington logo on the side is less a trademark and more an advertisement as there is no such logo on the real gun.

MK14
actually a Mk. 14 Mod 0 EBR. despite being a battle rifle (it is semi-auto only, unlike its real counterpart) it is classified as an assault rifle. the sights are simply imaginary and dont exist in the real world, with a huge aperture and trident-styled front sight.

AK47
call of duty has a talent of naming various AK-pattern weapons as "AK47". the "AK47" in MW3 is an overly-modified AKM that looks like a nine year old found a Tapco catalog and ordered everything under "AK". it has a very ugly handguard that magically mounts rails for attachments out of thin air and features a (completely pointless) AR15/M16 adjustable crane stock.
on a side note, no weapon that call of duty has ever labeled an "AK47" has actually been a real AK47 (milled receiver and smooth dust cover - if its stamped reciever, its an AKM)

FAD
once again, call of duty draws its weapon selection by googling "cool gun" and picking whatever comes up. the FAD is a peruvian prototype weapon that isnt currently fielded by anybody ever, however it somehow ends up in the hands of dirt-poor militia in sierra leone, africa. the magazine well has "Cal 5.56 NATO 6.8 SPC" printed on it; it would be impossible for the rifle to be chambered for both. in multiplayer the weapon for some reason switches from the (correct) 30-round capacity of its STANAG magazine to 40 rounds, without actually modeling a 40-round magazine. the aperture sights on the FAD are impractical and fragile-looking and dont actually appear on the real weapon.
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vladski is not online. vladski
Joined: 01 Dec 2012
Total Posts: 9554
01 Nov 2013 06:18 PM
Deleting system 32 should do the trick
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coolmanownz is not online. coolmanownz
Joined: 07 Apr 2009
Total Posts: 10641
01 Nov 2013 06:19 PM
I would rather the game developers spend time...developing rather than concerning themselves if the guns are accurate to real life.
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lava3321 is not online. lava3321
Joined: 04 Mar 2008
Total Posts: 6851
01 Nov 2013 06:20 PM
inb4 "omg its just a game"

the developers at infinity ward could VERY easily have selected realistic, correctly-modeled weapons and still retained the same amount of entertainment.

instead, they rely on the players ignorance to pass off these weapons.

"its a fictional setting though"
then use fictional guns - not messed-up real ones.
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lava3321 is not online. lava3321
Joined: 04 Mar 2008
Total Posts: 6851
01 Nov 2013 06:20 PM
they do neither, unfortunately.
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zoozooba444 is not online. zoozooba444
Top 100 Poster
Joined: 18 Feb 2008
Total Posts: 40176
01 Nov 2013 06:20 PM
hello again
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coolmanownz is not online. coolmanownz
Joined: 07 Apr 2009
Total Posts: 10641
01 Nov 2013 06:21 PM
why would they? it would make around 2 people happy if they did
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lava3321 is not online. lava3321
Joined: 04 Mar 2008
Total Posts: 6851
01 Nov 2013 06:22 PM
why would they? it would make around 2 people happy if they did
______________________________________

literally thousands of people.

ignorance of the massive amount of people who actually care about realism in games isnt an excuse.
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coolmanownz is not online. coolmanownz
Joined: 07 Apr 2009
Total Posts: 10641
01 Nov 2013 06:24 PM
you are just nitpickig flaws that are hardly worth mentioning given that its a causal FPS shooter
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lava3321 is not online. lava3321
Joined: 04 Mar 2008
Total Posts: 6851
01 Nov 2013 06:26 PM
you are just nitpickig flaws that are hardly worth mentioning given that its a causal FPS shooter
___________________________________________________

1. they didnt even try

2. prototype modern rifles in the hands of african gueirilla militia isnt 'nitpicking', its a massive flaw in the game.
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coolmanownz is not online. coolmanownz
Joined: 07 Apr 2009
Total Posts: 10641
01 Nov 2013 06:30 PM
1. ok, so? they dont need to put effort into something a very small amount of people will care about.

2. how is it a massive flaw? how accurate the guns are in relation in real life bears no impact on how the game generally plays.
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lava3321 is not online. lava3321
Joined: 04 Mar 2008
Total Posts: 6851
01 Nov 2013 06:33 PM
how is it a massive flaw? how accurate the guns are in relation in real life bears no impact on how the game generally plays.
_____________________________________________

so if they just decided to use civil war gatling guns mounted onto an F22 with soldiers running around using alien laser rifles in a game set in WWII you would be totally ok with it?
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coolmanownz is not online. coolmanownz
Joined: 07 Apr 2009
Total Posts: 10641
01 Nov 2013 06:34 PM
i dont play a game based on realism or absuridty, and so does nobody else generally.
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ChevroletFord is not online. ChevroletFord
Joined: 05 Oct 2012
Total Posts: 4605
01 Nov 2013 06:35 PM
... i love you, op

yo it's omega66x/hansky
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lava3321 is not online. lava3321
Joined: 04 Mar 2008
Total Posts: 6851
01 Nov 2013 06:37 PM
... i love you, op

yo it's omega66x/hansky
___________________________________

is that right
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ChevroletFord is not online. ChevroletFord
Joined: 05 Oct 2012
Total Posts: 4605
01 Nov 2013 06:46 PM
"is that right"
aye
and
treyarch is also guilty, and here's why;
the m16a1 in black ops 2 still lacks the proper forward assist and is also modeled with the typical 20 round mag, when it contains 30 rounds.

yo it's omega66x/hansky
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lava3321 is not online. lava3321
Joined: 04 Mar 2008
Total Posts: 6851
01 Nov 2013 06:54 PM
treyarch is also guilty, and here's why;
the m16a1 in black ops 2 still lacks the proper forward assist and is also modeled with the typical 20 round mag, when it contains 30 rounds.
________________________________________

it was an XM16E1, not an M16A1, but still wrong.

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ChevroletFord is not online. ChevroletFord
Joined: 05 Oct 2012
Total Posts: 4605
01 Nov 2013 06:56 PM
"it was an XM16E1, not an M16A1, but still wrong."
i said m16a1 because i recall them listing it as one

yo it's omega66x/hansky
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lava3321 is not online. lava3321
Joined: 04 Mar 2008
Total Posts: 6851
04 Nov 2013 06:50 PM
,bump
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epicnoobpwnz0r is not online. epicnoobpwnz0r
Joined: 26 Aug 2013
Total Posts: 843
04 Nov 2013 06:58 PM
who cares its a bloxing game
its still awesome

dogespin
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altofallalts101 is not online. altofallalts101
Joined: 02 Nov 2013
Total Posts: 22
04 Nov 2013 07:03 PM
"so if they just decided to use civil war gatling guns mounted onto an F22 with soldiers running around using alien laser rifles in a game set in WWII you would be totally ok with it?"

Of course, I enjoy absurd games.
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mageofpower is not online. mageofpower
Top 100 Poster
Joined: 01 Feb 2009
Total Posts: 43654
04 Nov 2013 07:15 PM
Do...Does anybody even care about this? Besides 99% of the American population I mean.
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lava3321 is not online. lava3321
Joined: 04 Mar 2008
Total Posts: 6851
04 Nov 2013 07:17 PM
Do...Does anybody even care about this? Besides 99% of the American population I mean.
___________________________________

lol
foreign idiot children and their stereotypes
you realize call of duty is an AMERICAN game right?

trust me, most americans are dumber than you are.
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coolmanownz is not online. coolmanownz
Joined: 07 Apr 2009
Total Posts: 10641
04 Nov 2013 07:18 PM
wow at that passive agressiveness
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mageofpower is not online. mageofpower
Top 100 Poster
Joined: 01 Feb 2009
Total Posts: 43654
04 Nov 2013 07:18 PM
trust me, most americans are dumber than you are.

Bah, that's not saying much. Everybody is dumber then I am.
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