fdfxd
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| Joined: 02 Apr 2010 |
| Total Posts: 18382 |
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| 31 Oct 2013 06:06 PM |
| It was never made for gaming.... Unless it is a gaming pc.... Well they are both computers. It is just that one of them is customizable(PC). The other is well.... Trying. Well in most cases. Old consoles(Old by one gen... Especially two gens) are a lot cheaper than building a high end PC.... So i guess that is an upside..... PCs can be upgraded.... Which is more preferable for me(I recently found a computer component retailer near my home. ) I believe it is actually better to get some cheap desktop and get every component piece by piece.till you are done. So |
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fdfxd
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| Joined: 02 Apr 2010 |
| Total Posts: 18382 |
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| 31 Oct 2013 06:08 PM |
| Dude.... why do you keep doing the same mistake? |
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fdfxd
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| Joined: 02 Apr 2010 |
| Total Posts: 18382 |
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| 31 Oct 2013 06:09 PM |
| And who is paying you to stalk me and post in every thread i make? Or are you just wasting your time? |
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| 31 Oct 2013 06:09 PM |
| Dude.... why do you keep being an idiot? |
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Roseart2
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| Joined: 17 Jul 2010 |
| Total Posts: 23532 |
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| 31 Oct 2013 06:09 PM |
Ronald McDonald Jr. That's the new nickname goin' round town.
"The world is not your personal blog."- © 2013 Roseart2 |
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fdfxd
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| Joined: 02 Apr 2010 |
| Total Posts: 18382 |
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| 31 Oct 2013 06:10 PM |
| I can bet you have never even read any of my threads. Who hired you? |
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spear593
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| Joined: 24 Apr 2008 |
| Total Posts: 1013 |
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| 31 Oct 2013 06:12 PM |
>And who is paying you to stalk me and post in every thread i make? Or are you >just wasting your time? This is who: http://youtu.be/X6NLryNX07o?t=1m22s |
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| 31 Oct 2013 06:12 PM |
>Implying i get hired
either you're an idiot being hired or just really being an idiot |
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| 31 Oct 2013 06:13 PM |
| Go away African-american stereotype |
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| 31 Oct 2013 06:14 PM |
We're not saying OP is stupid
But we are heavily implying it because he is. He's dumb and doesn't even know how to build a PC lol |
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fdfxd
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| Joined: 02 Apr 2010 |
| Total Posts: 18382 |
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| 31 Oct 2013 06:17 PM |
>Calling me stupid because i do not know a basic thing of your skill OK in that case. I am implying you are stupid because you do not know what Hyper nurbs is. LOL |
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| 31 Oct 2013 06:20 PM |
@OP But you are stupid because you are claiming to know stuff about PCs when you can't even install your own RAM. You're dumb |
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fdfxd
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| Joined: 02 Apr 2010 |
| Total Posts: 18382 |
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| 31 Oct 2013 06:22 PM |
| I think i already know how to install my ram... And again. I bet you dont even know what hypernurbs is for. Lol idiot. So This is my counter. |
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| 31 Oct 2013 06:24 PM |
| You mean HyperNURBS which is a way of modeling in Cinema 4D? |
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fdfxd
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| Joined: 02 Apr 2010 |
| Total Posts: 18382 |
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| 31 Oct 2013 06:25 PM |
>Way of modelling >C4d Only Confirmed wikipedia look up. |
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| 31 Oct 2013 06:26 PM |
| becuz sum1 nos sumthing i do it meens he lukd it up on wikapedeo |
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| 31 Oct 2013 06:27 PM |
No, I didn't view Wikipedia. I also only recognize HyperNURBS from the 3D Modeling course I am taking in school, and seeing as how I use Cinema 4D, logically I would end up regarding it as such |
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| 31 Oct 2013 06:27 PM |
| this is the only vgfer i genuinely hate for their stupidity |
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fdfxd
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| Joined: 02 Apr 2010 |
| Total Posts: 18382 |
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| 31 Oct 2013 06:27 PM |
It was even wrong 1.It is a method of real time subdivision 2.It was also in Rhino,3DS max,etc |
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| 31 Oct 2013 06:29 PM |
@fd
So when he was right, you say he looked it up on wikipedia
but when he explains where he really learnt it from, you say it's wrong
You're an idiot
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fdfxd
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| Joined: 02 Apr 2010 |
| Total Posts: 18382 |
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| 31 Oct 2013 06:30 PM |
It is wrong you idiot 1.It is not in Cinema 4D only(If he has seen 3ds max atleast once in his life. He would know) 2.It is a method of subdivision not modelling. |
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| 31 Oct 2013 06:32 PM |
Now just because I have to prove you wrong. Wikipedia for actual definitions! HyperNURBS weighting algorithm for cleaner topology and sharper but smooth creases |
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fdfxd
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| Joined: 02 Apr 2010 |
| Total Posts: 18382 |
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| 31 Oct 2013 06:33 PM |
| That is hyper nurbs weighting not hyper nurbs. Two different things. Weighting is to control the hyper nurbs effect on specific polygons. |
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