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| 26 Oct 2013 10:12 AM |
After last night, I think I'm going to make a "The Thing"-based doge game that will be sort of like TTT on Gmod.
Anyone got ideas of what to make unique about the game? |
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| 26 Oct 2013 10:19 AM |
| dont..its all ready over used |
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| 26 Oct 2013 10:22 AM |
The point is to base it off of how infectious it was. Hence why I chose a "The Thing"-like theme. Because assimilation of doge.
Although in this, it won't be as obvious like it was on the forums unless someone as a doge player sits around too long. |
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| 26 Oct 2013 10:23 AM |
| dont use doge, i wont play it |
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| 26 Oct 2013 10:26 AM |
So? There's many players out there on ROBLOX. Don't particularly care who they are or how they act (unless they break the rules, then there is a problem), they're visiting my place.
A one player difference doesn't mean much these days. Back in 2007 or 2008, yes, but this is modern ROBLOX we are talking about.
In lameman's term: That doesn't affect me. |
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| 26 Oct 2013 10:26 AM |
| Not like anyone visits my places anyways, I haven't created a decent place in a long while. |
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databrain
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| Joined: 01 Jan 2013 |
| Total Posts: 3342 |
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| 26 Oct 2013 10:27 AM |
Implying that a doge game is a decent place.
The l0z3r p00p3r of ATR |
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| 26 Oct 2013 10:28 AM |
| Like there's an actual doge game that's not just a sticker slapped on it. |
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| 26 Oct 2013 10:29 AM |
| Mhh... sword fight in forest? |
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| 26 Oct 2013 10:33 AM |
| Eh, too retro and that's more brick battle suited. |
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