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| 22 Jun 2013 02:46 PM |
Yes.. As we all know to have a successful group you would need:
1. Great Scripters (Without them then the group places would stink) 2. Great Builders 3. Real Enemies (Not just random groups) 4. Have a great artist to make your logo 5. Strong Motto (ex. We fight for the greater good, no matter what the cost) 6. Have a LOT of friends (tell them to join the group) 7. Make a game (a fun one) and to get V.I.P they would have to join your group 8. If your game is on the front page then you could have maybe, oh, I would say about 100+ members
If this helps anyone, please send a message to me with a "Thank You!" as the subject. If I happen to like the group then I will join. If I do it would be best if you gave me a high rank. :3 All Help From, MinecraftGoku1 |
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| 22 Jun 2013 02:51 PM |
Basically this.
-Leadership -Builders -Scripters -Money -Designers -Good rep.
[Hail Kevlar] |
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| 22 Jun 2013 02:51 PM |
And ew. VIP groups are all noobs... And none of those VIP wanting peeps are actually active... This fails hard... No need for a real enemy as long as you hold activities (ex. Raid random groups) |
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| 24 Jun 2013 06:08 PM |
Why would you do that? I mean, If you made a real enemy For instance Imperium Empire Then you could raid them and become the better group |
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| 24 Jun 2013 06:09 PM |
Calypso doesn't have any good scripters
( ‾ʖ̫‾) |
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| 24 Jun 2013 06:12 PM |
Also! A little quote, or saying I made up. "When you make a war group, You fight other war groups, When you fight other groups they hate you, Therefore, The most hated war group, Is the best war group there!" ~MinecraftGoku1 |
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| 27 Jun 2013 09:21 PM |
I'm bored so I made this song.... Telemon Is Coming To Town! :
Oh! You better watch out, You better not cry, You better not pout, I'm telling you why: Telemon is nuking your house! He's making a list, He's checking it twice, He's gonna find out who's naughty or nice. Telemon is nuking your house! He sees you when you're sleeping, omg He knows when you're awake. He knows when you've been good or bad, So be dead for goodness sake! So...You better watch out, You better not cry You better not pout, I'm telling you why. Telemon is nuking your house. Little tin sword, Little toy bombs. Rudy-toot-toot and rummy tum tums. Telemon is nuking your house. Little boy dolls that cuddle and coo, Elephants boots and death cars too. Telemon is nuking your house. |
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thok1599
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| Joined: 29 Jun 2008 |
| Total Posts: 22519 |
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JG13579
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| Joined: 30 Jul 2010 |
| Total Posts: 4622 |
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| 21 Oct 2013 01:39 PM |
Lol, op. Really really
sir can rifle arrow |
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| 21 Oct 2013 01:41 PM |
1. Great Scripters (Without them then the group places would stink) 2. Great Builders ^fair enough
3. Real Enemies (Not just random groups) ^that's very much based on how the group approaches wars
4. Have a great artist to make your logo ^fair enough
5. Strong Motto (ex. We fight for the greater good, no matter what the cost) ^Clans don't NEED mottos, and clans aren't judged for not having one, but the motto example you gave is a BAD EXAMPLE and is very cliche.
6. Have a LOT of friends (tell them to join the group) ^unless the friends you have are along the lines of TheGamer101, that barely helps
7. Make a game (a fun one) and to get V.I.P they would have to join your group ^VIP/place groups possess less than no intelligence (e.g. TD or FEAR)
8. If your game is on the front page then you could have maybe, oh, I would say about 100+ members ^as mentioned for 7
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| 21 Oct 2013 01:44 PM |
"When you fight other groups they hate you" 1) People in clans don't all have the same unified opinion e.g. person 1 and person 2 are both in clan a, and person 1 might hate clan b, but person 2 might be neutral/like clan b).
2) If the clan possesses any maturity or respect, they don't hate enemies unless it's a war started and fueled entirely by hate, which really doesn't happen that often in high quality clans. |
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