diddims4
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| Joined: 18 Feb 2010 |
| Total Posts: 884 |
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| 21 Oct 2013 04:04 AM |
local Car = game.Workspace.Lobbies:findFirstChild("Lobby_One").Car local display = game.ReplicatedStorage.Cars.Spider display:clone().Parent = Car display:MoveTo(Vector3.new(-7.5, 7.2, -35)) -- //x,y,z This isn't working. Is something wrong with the 'MoveTo?' display is a Model
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Rellica
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| Joined: 11 May 2013 |
| Total Posts: 955 |
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| 21 Oct 2013 04:35 AM |
| You might of done something in capitals or something in non-capitals, just overview it yourself, but it looks fine to me. |
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| 21 Oct 2013 04:37 AM |
local Car = game.Workspace.Lobbies:findFirstChild("Lobby_One").Car
local display = game.ReplicatedStorage.Cars.Spider:clone() display.Parent = Car display:MoveTo(Vector3.new(-7.5, 7.2, -35)) |
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diddims4
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| Joined: 18 Feb 2010 |
| Total Posts: 884 |
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| 21 Oct 2013 03:55 PM |
@Project
Thanks!
Hmm, now my car model breaks whenever it spawns... They are just a bunch of welds, anyone know what to do to fix this? xD |
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OldGoldie
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| Joined: 17 Aug 2010 |
| Total Posts: 8210 |
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| 21 Oct 2013 04:23 PM |
local Car = game.Workspace.Lobbies:findFirstChild("Lobby_One").Car
local display = game.ReplicatedStorage.Cars.Spider:clone() display.Parent = Car display:MakeJoints() display:MoveTo(Vector3.new(-7.5, 7.2, -35))
maybe? |
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diddims4
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| Joined: 18 Feb 2010 |
| Total Posts: 884 |
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| 22 Oct 2013 01:57 AM |
OMG! Yes! display:MakeJoints() worked! Thanks so muchhh! :D |
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