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| 19 Oct 2013 10:59 PM |
As great as they work in Studio, and in Test Mode, Online play seems to fail miserably every time I try and have an enemy with c-framed parts attached. Is this simply because Roblox has poor weld functions, or is it a loading issue? Because the success of welds for me variably depends on how fast the level loaded.
inb4askblocco
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bohdan77
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| Joined: 10 Aug 2008 |
| Total Posts: 7944 |
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| 19 Oct 2013 11:01 PM |
| Depends on what way you are welding, Mine work perfectly most of the time. |
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| 19 Oct 2013 11:02 PM |
| Whats your method, if I may ask? |
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bohdan77
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| Joined: 10 Aug 2008 |
| Total Posts: 7944 |
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| 19 Oct 2013 11:06 PM |
| Not on a computer at the moment, What's your method? |
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| 19 Oct 2013 11:12 PM |
| I localize my welding to a single brick of a specific name. Creating welds and then focusing them on a part in the model called "Center". |
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jode6543
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| Joined: 16 Jun 2009 |
| Total Posts: 5363 |
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| 19 Oct 2013 11:22 PM |
| I find that anchoring the parts by default and then unanchoring them only after the weld script has finished helps. Also, make sure you don't edit whatever you are welding in solo; this leads to duplicate weld objects. |
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blocco
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| Joined: 14 Aug 2008 |
| Total Posts: 29474 |
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| 19 Oct 2013 11:38 PM |
| Hi, you're a talented guy. Cool scripts. |
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