zac4545
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| Joined: 19 Aug 2009 |
| Total Posts: 2324 |
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| 19 Oct 2013 01:39 PM |
| with the new properties imagerectsize and imagerectoffset |
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dekkonot
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| Joined: 22 Dec 2010 |
| Total Posts: 6685 |
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| 19 Oct 2013 01:46 PM |
what?
~ Linguam latinam est optimum ~ |
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As8D
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| Joined: 24 Dec 2009 |
| Total Posts: 2907 |
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| 19 Oct 2013 01:58 PM |
2 days ago - u oldie. lololo.
They work... quite weird.
With size, it looks like you can choose the "size" of the image - but not like the actual size of the image... but the quality? or how would I explain it? Low values makes blurry images, and the bigger difference will resize the image.
And the offset is based on a 256x256 scale, making -x, y need something like 123, 133 or whatever to re-center the image. It's pretty weird, sorry.
- Evil As, roblox is weird when it comes to efficiency n' diz.Blokzburg. |
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zac4545
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| Joined: 19 Aug 2009 |
| Total Posts: 2324 |
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| 19 Oct 2013 02:05 PM |
w/e @as
and yeah honsetly its kind of pointless but thats ok |
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As8D
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| Joined: 24 Dec 2009 |
| Total Posts: 2907 |
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| 19 Oct 2013 02:17 PM |
Nah, it saved me from uploading 3 other decals.
Though the WAY this new thing works is completely mindblowing. That could've been better, using UDim2s and whatever.
- Evil As, BLURRY GUIS, YER SAY? |
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sncplay42
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| Joined: 27 Nov 2008 |
| Total Posts: 11891 |
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| 19 Oct 2013 02:27 PM |
Wait what, are we talking about properties that already exist? They're not in the API dump I generated literally minutes ago.
Or is this on gametest |
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As8D
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| Joined: 24 Dec 2009 |
| Total Posts: 2907 |
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| 19 Oct 2013 02:45 PM |
They exists. For ImageLabels and ImageButtons.
Well, try play around with it.
For size -x, -y, you need 255, 255. And for -x, y, you need 128 - someX, 128 + someX... ect.
- Evil As, lakes and tusnelda and candy corns and BLOXikins! |
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sncplay42
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| Joined: 27 Nov 2008 |
| Total Posts: 11891 |
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| 19 Oct 2013 03:09 PM |
| Okay, this is weird. They exist alright but they're not recorded in API dumps. |
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digpoe
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| Joined: 02 Nov 2008 |
| Total Posts: 9092 |
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