Zomebody
|
  |
| Joined: 01 Jun 2010 |
| Total Posts: 789 |
|
|
| 18 Oct 2013 09:18 AM |
I'm trying to make it so you can't see other people's names above their head. I've set the NameOcclusion to OccludeAll, but I can somehow still see the names. I've tested this in start server -> start player.
These are the only factors which I think might influence it: - Interpolate method - LocalScript (and not a regular one)
This is the line I used btw: User.Character:findFirstChild("Humanoid").NameOcclusion = Enum.NameOcclusion.OccludeAll
(User is the Player in Players) Also, when I tested it in Start Player, the Humanoid's NameOcclusion seemed to have changed to OccludeAll.
|
|
|
| Report Abuse |
|
|
| |
|
Zomebody
|
  |
| Joined: 01 Jun 2010 |
| Total Posts: 789 |
|
|
| 18 Oct 2013 09:22 AM |
| Then is there another way to make some player's name disappear without making the Head transparent? |
|
|
| Report Abuse |
|
|
zars15
|
  |
| Joined: 10 Nov 2008 |
| Total Posts: 9999 |
|
|
| 18 Oct 2013 09:25 AM |
| Why without setting it transparent? Make billboard above people heads with names, if you want people to see teammates names. |
|
|
| Report Abuse |
|
|
Zomebody
|
  |
| Joined: 01 Jun 2010 |
| Total Posts: 789 |
|
|
| 18 Oct 2013 09:28 AM |
| I'm making kind of a FilmingGui for a friend, but it is kind of annoying if there constantly are green bars in the way, but I also don't want to set every Player's Head's Transparency to 1 'just for filming purposes'. It would also look weird to have a trailer with headless people... |
|
|
| Report Abuse |
|
|
zars15
|
  |
| Joined: 10 Nov 2008 |
| Total Posts: 9999 |
|
|
| 18 Oct 2013 09:35 AM |
| Oh, you can have a fake head. It will look exactly like head, but won't show up names. |
|
|
| Report Abuse |
|
|
|
| 18 Oct 2013 10:12 AM |
Or set their names to an empty string. Hmm, would that break plr.Character though?
-Believe and you will achieve- |
|
|
| Report Abuse |
|
|
zars15
|
  |
| Joined: 10 Nov 2008 |
| Total Posts: 9999 |
|
|
| 18 Oct 2013 10:12 AM |
| You can't change character name with regular script's or local script's identity, only with core script. |
|
|
| Report Abuse |
|
|
spikey490
|
  |
| Joined: 06 Oct 2008 |
| Total Posts: 229 |
|
|
| 18 Oct 2013 10:18 AM |
| As zars15 said, the best way I can see is making a fake head to remove the name, it's what I've always done in the past :) |
|
|
| Report Abuse |
|
|
|
| 18 Oct 2013 10:29 AM |
| It's kinda annoying that it's been broken for this long. I really hope the devs fix it soon |
|
|
| Report Abuse |
|
|