jacob726
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| Joined: 24 Jul 2008 |
| Total Posts: 10732 |
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| 13 Oct 2013 12:18 PM |
Right. No, I'm not saying remove it or anything, but... A pelvic thrust, for jumping? Really? I'm sorry, but, that can lead to some problems. Some very, very dangerous problems for a website trying to be child-friendly. Shall I provide an example?
Place a bodyposition in a player's torso to 1 stud lower than the torso altitude position, and give it a y-maxForce value of... say... 250,000. Now, jump. Hold spacebar down for a few seconds, and observe how that could turn out rather badly.
Rather than taking this over the top and completely removing the jump anim or bodyforce, or setting a cap to bodyforce, how about we just slightly alter the jump anim, so that the legs don't tilt like they do?
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| 13 Oct 2013 12:19 PM |
| http://blog.roblox.com/2013/10/new-movements-set-stage-for-keyframe-animation-system/ |
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| 13 Oct 2013 12:19 PM |
it screwed my game up for me
and it messes with the camera a little |
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Ryneliel
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| Joined: 05 Jul 2007 |
| Total Posts: 263 |
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Sereka
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| Joined: 05 Nov 2012 |
| Total Posts: 1099 |
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| 13 Oct 2013 12:20 PM |
It's ugly.
Children's website. Stuff which looks unsuited for children. |
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jacob726
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| Joined: 24 Jul 2008 |
| Total Posts: 10732 |
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| 13 Oct 2013 12:25 PM |
Sereka seems to get what I was pointing out. As far as the guy who posted the link, that helps none. This isn't a suggestion for a single game, this is in regards to an animation that ROBLOX has released, that is covered in that blog post: The jumping. The back arching is fine and all, but not when it comes at the cost of us violating the "air" and/or objects and/or other characters in front of our characters when we jump. |
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| 13 Oct 2013 12:26 PM |
http://blog.roblox.com/2013/10/new-movements-set-stage-for-keyframe-animation-system/
I will post it again, since clearly you need to read it 'til you understand it.
You make your own animations. For your own character. For every game. You go into. |
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Swordism
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| Joined: 07 Dec 2011 |
| Total Posts: 4835 |
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| 13 Oct 2013 12:29 PM |
i'm not the only one who noticed this! support
Meanwhile, |
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jacob726
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| Joined: 24 Jul 2008 |
| Total Posts: 10732 |
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| 13 Oct 2013 12:32 PM |
"You make your own animations." I'll say it again so that >you< understand. The standard, un-edited jump animation provided by ROBLOX is a pelvic thrust. Now, reread the original post. |
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| 13 Oct 2013 12:34 PM |
Are you sure you're not just looking at it wrong?
Anyone with an innocent mind isn't going to see it like that. |
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jacob726
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| Joined: 24 Jul 2008 |
| Total Posts: 10732 |
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| 13 Oct 2013 12:54 PM |
I look at it as it is. A pelvic thrust.
Is there anything else to call it? |
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