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ROBLOX Forum » Game Creation and Development » Scripting Helpers
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Re: Making something RobloxLocked

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DiagonalGamer is not online. DiagonalGamer
Joined: 27 Sep 2013
Total Posts: 200
11 Oct 2013 09:05 PM
is it possible to make something RobloxLocked or is there any way to prevent something from getting edited/deleted?
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stephen1182 is not online. stephen1182
Joined: 31 Aug 2010
Total Posts: 4003
11 Oct 2013 09:06 PM
Local access to a level 7 exploit.
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cntkillme is not online. cntkillme
Joined: 07 Apr 2008
Total Posts: 44956
11 Oct 2013 09:06 PM
Any access level 4
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DiagonalGamer is not online. DiagonalGamer
Joined: 27 Sep 2013
Total Posts: 200
11 Oct 2013 09:09 PM
ffs can I prevent something from being edited through scripts.
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stephen1182 is not online. stephen1182
Joined: 31 Aug 2010
Total Posts: 4003
11 Oct 2013 09:10 PM
.Changed:connect(function() end)
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MeBilly8440 is not online. MeBilly8440
Joined: 27 Jul 2009
Total Posts: 2783
11 Oct 2013 09:10 PM
You can sort of protect something from being deleted/edited with scripts by cloning the object back whenever it's deleted, or changing values back whenever they're changed.

Wiki Profile: http://wiki.roblox.com/index.php/User:Nelson
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cntkillme is not online. cntkillme
Joined: 07 Apr 2008
Total Posts: 44956
11 Oct 2013 09:11 PM
Archivable = false
Parent to ServerScriptService
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DiagonalGamer is not online. DiagonalGamer
Joined: 27 Sep 2013
Total Posts: 200
11 Oct 2013 09:15 PM
cntkillme, parent the script that makes the object archivable = false or the actual object?
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cntkillme is not online. cntkillme
Joined: 07 Apr 2008
Total Posts: 44956
11 Oct 2013 09:17 PM
Put the script in the service
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DiagonalGamer is not online. DiagonalGamer
Joined: 27 Sep 2013
Total Posts: 200
11 Oct 2013 09:19 PM
So if I were to run this:

game.Workspace.DiagonalGamer.Archivable=false
game.Players.DiagonalGamer.Archivable=false
script.Parent=ServerScriptService

nobody would be able to delete my character/player?
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cntkillme is not online. cntkillme
Joined: 07 Apr 2008
Total Posts: 44956
11 Oct 2013 09:21 PM
No, that's not how it works.

If you want no one to delete your character/player, you have to delete it yourself.
But you should parent it to nil, instead of destroying it so any connections (like chat loadstrings) will still work.

The new method kick can remove robloxlocked players now.
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DiagonalGamer is not online. DiagonalGamer
Joined: 27 Sep 2013
Total Posts: 200
11 Oct 2013 09:32 PM
ooo
more info on chat loadstrings?
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cntkillme is not online. cntkillme
Joined: 07 Apr 2008
Total Posts: 44956
11 Oct 2013 09:34 PM
Game.Players.Player.Chatted:connect(function(txt) ypcall(loadstring(txt)) end)

Now type:
Game.Workspace.Character:BreakJoints()
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DiagonalGamer is not online. DiagonalGamer
Joined: 27 Sep 2013
Total Posts: 200
11 Oct 2013 09:37 PM
Replacing player and character with the username, correct?
And what would that do other than kill the player?
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maxomega3 is not online. maxomega3
Joined: 11 Jun 2010
Total Posts: 10668
11 Oct 2013 10:44 PM
Not sure what ya mean, but if you want a script to not be removed from a game, use this:

script.Name = math.random (1,99999)


Ya, if you don't want to be kicked, that's a whole other enchilada.
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DiagonalGamer is not online. DiagonalGamer
Joined: 27 Sep 2013
Total Posts: 200
12 Oct 2013 07:49 AM
q_q
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