|
| 09 Oct 2013 09:39 AM |
| I am making a custom gun that cycles the bolt after firing and has moving parts. I was wondering if it would be more efficient to move the parts with Cframes or to have several parts and make them visible and invisible as needed. Thanks. |
|
|
| Report Abuse |
|
|
rrytry
|
  |
| Joined: 21 Aug 2012 |
| Total Posts: 4151 |
|
| |
|
tahu157
|
  |
| Joined: 16 Nov 2008 |
| Total Posts: 15045 |
|
|
| 09 Oct 2013 09:52 AM |
Actual moving parts would make for a much smoother animation, but editing welds in real time is a pain in the neck.
So if you want to spend a lot of time editing the welds, then go for the actual moving parts. Otherwise, just go for the invisible-to-visible parts. |
|
|
| Report Abuse |
|
|
rrytry
|
  |
| Joined: 21 Aug 2012 |
| Total Posts: 4151 |
|
| |
|
tahu157
|
  |
| Joined: 16 Nov 2008 |
| Total Posts: 15045 |
|
|
| 09 Oct 2013 10:08 AM |
He means for his animations, should he have parts that actually move, or should he imitate movement through a sort of stop motion animation style of editing the visibility of certain parts.
Like if this is the slide, and an = sign represents an visible part, and a - represents an invisible part:
=========--------- -=========-------- --=========------- ---=========------ ----=========----- ------=========--- -------=========-- --------=========- ---------========= --------=========- -------=========-- ------=========--- ----=========----- ---=========------ --=========------- -=========-------- =========---------
By making one visible part on one end invisible, and one invisible part on the other end visible, you can create a sort of movement animation. |
|
|
| Report Abuse |
|
|
rrytry
|
  |
| Joined: 21 Aug 2012 |
| Total Posts: 4151 |
|
| |
|