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Re: Location relative ambient soundscapes

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StealthKing95 is not online. StealthKing95
Joined: 13 Dec 2008
Total Posts: 4263
07 Oct 2013 08:36 PM
I thought someone should do this since they released custom sounds. If you have no idea what I'm talking about visit the place and walk around the map to see ambients change relative to your location and whether youre inside a building etc.

Oh and it's not "hardcoded" so when in a certain area it plays certain sounds, it's pretty dynamic and should work no matter what map you are using it on.

http://www.roblox.com/Location-relative-ambient-sounds-place?id=6230155


It's not the most advanced, and some of you guys would do it 100x better, but I think its amazing :D

Opinions?
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AndroidKitKat is not online. AndroidKitKat
Joined: 21 Sep 2013
Total Posts: 1525
08 Oct 2013 04:45 AM
Nice concept, also, I believe someone else have already made it; not sure who though.
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StealthKing95 is not online. StealthKing95
Joined: 13 Dec 2008
Total Posts: 4263
08 Oct 2013 07:20 AM
I might have found a roblox glitch. My friend is also working on a similar system, and we both stumbled across the same issue.

After some time in game online, some looped sounds stop playing, I have to do more research on this.

Isn't the code since I received no errors.
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yoyoman2 is not online. yoyoman2
Joined: 07 Mar 2009
Total Posts: 2170
08 Oct 2013 08:28 AM
so like a mmorpg type of thing?

like runescape? I really like the music in that game.
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Maelstronomer is not online. Maelstronomer
Joined: 07 Jun 2008
Total Posts: 7649
08 Oct 2013 08:44 AM
I believe geico480 did that locational sound thing. I forget who else. Also runescape does have some cool music. I remixed some of the midi songs and put one in my island place.
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As8D is online. As8D
Joined: 24 Dec 2009
Total Posts: 2907
08 Oct 2013 08:55 AM
Location-relative sounds?

Isn't it just as easy as inserting the sounds in WORKSPACE instead of PlayerGui or Soundscape?

Then you can change the properties of Soundscape in order to affect sounds in Workspace, yeah.

- As, whai nou "distancefaktoromg" in Sound, but onli SoundScape? Wuzbout Doppler n' othr?
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StealthKing95 is not online. StealthKing95
Joined: 13 Dec 2008
Total Posts: 4263
08 Oct 2013 08:59 AM
I've found the roblox sound engine too unreliable and glitchy for that and 3d sound overall.

And to upload different bird chirps, flies etc, would cost loads more than using a few looped ambient mixes.
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StealthKing95 is not online. StealthKing95
Joined: 13 Dec 2008
Total Posts: 4263
08 Oct 2013 09:00 AM
And its kinda more difficult you would have to simulate birds locations, every piece of grass would have to make wind sounds etc.
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Oysi is not online. Oysi
Joined: 06 Jul 2009
Total Posts: 9058
08 Oct 2013 02:17 PM
[ Content Deleted ]
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bohdan77 is not online. bohdan77
Joined: 10 Aug 2008
Total Posts: 7944
08 Oct 2013 02:20 PM
Oysi, You're late, yesterday it was free.
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WriteProcessMemory is not online. WriteProcessMemory
Joined: 02 Oct 2013
Total Posts: 22
08 Oct 2013 02:38 PM
Oysi a dumb Willy willy nub head cx
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Oysi is not online. Oysi
Joined: 06 Jul 2009
Total Posts: 9058
08 Oct 2013 03:02 PM
[ Content Deleted ]
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bohdan77 is not online. bohdan77
Joined: 10 Aug 2008
Total Posts: 7944
08 Oct 2013 03:17 PM
Well, It's not his fault this forum is inactive.
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Oysi is not online. Oysi
Joined: 06 Jul 2009
Total Posts: 9058
08 Oct 2013 03:19 PM
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StealthKing95 is not online. StealthKing95
Joined: 13 Dec 2008
Total Posts: 4263
08 Oct 2013 03:34 PM
I am terribly sorry for this inconvenience.. I thought this thread already died so I thought I could change my place purpose...

Really sorry
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StealthKing95 is not online. StealthKing95
Joined: 13 Dec 2008
Total Posts: 4263
08 Oct 2013 03:34 PM
However im a nice guy so heres the code, enjoy the ugly spaghetti:

pastebin/yACB6FHw
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Oysi is not online. Oysi
Joined: 06 Jul 2009
Total Posts: 9058
08 Oct 2013 03:35 PM
[ Content Deleted ]
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StealthKing95 is not online. StealthKing95
Joined: 13 Dec 2008
Total Posts: 4263
08 Oct 2013 03:39 PM
Oh and I took out the paid access, I wont even gain anything from it since im nbc lol.
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Oysi is not online. Oysi
Joined: 06 Jul 2009
Total Posts: 9058
08 Oct 2013 04:01 PM
[ Content Deleted ]
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StealthKing95 is not online. StealthKing95
Joined: 13 Dec 2008
Total Posts: 4263
08 Oct 2013 06:02 PM
But Oysi. That's so much mathematics :(

I couldn't probably even do it..
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HaxHelper is not online. HaxHelper
Joined: 19 Dec 2009
Total Posts: 1208
08 Oct 2013 06:32 PM
I did this once, and like oysi said, it's far better to work from a preprocessed grid

depending on how your map is laid out, it could be either 3d or 2d, but in either scenario the math isn't that difficult

the idea is interesting, especially since roblox's support in that area is so crappy, so you should keep experimenting
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StealthKing95 is not online. StealthKing95
Joined: 13 Dec 2008
Total Posts: 4263
08 Oct 2013 06:34 PM
First I thought I could go with a region3 grid, but it's maxparts argument has a maximum of 100 parts inside the region. That is not enough.
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