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| 04 Oct 2013 09:09 PM |
| Say I want some wind, how would I do so? |
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As8D
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| Joined: 24 Dec 2009 |
| Total Posts: 2907 |
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| 05 Oct 2013 06:17 AM |
1) Search the Catalog for the sound you want. 2) Insert a Sound either using a script or View > Basic Objects or Right Click > Basic Objects. 3) Set the SoundId to http://www.roblox.com/asset/?id= followed by the ID parameter in the URL of your sound.
4) To play sounds, you need to use a Script (or LocalScript if you're doing stuff client-sided): a - Locate your Sound, for example game:service("SoundService").Sound b - Find out when you want it to play (as the script you're making will ex. only play the sound when it's night or something) c - When all this is decided, we say 'sound' is your Sound object, and then you do sound:Play()
If you want some documentation on what you can do, go here: http://wiki.roblox.com/index.php/Sound
If you're completely lost at how object-oriented programming works, try take a look here: http://wiki.roblox.com/index.php/Absolute_beginner%27s_guide_to_scripting http://wiki.roblox.com/index.php/Basic_Scripting http://wiki.roblox.com/index.php/How_to_Script_Anything
ect.
- As, Have f... no, don't have fun! Suffer! please! |
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