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| 03 Oct 2013 10:25 PM |
Since raiding each others bases have gotten tiring and frustrating for everyone, why not we propose a new idea?
A new idea that may model how the wars can be held in the future.
A battlefield.
Now I have proposed this idea before but I modified it.
The battlefield can have fair grounds from even sides and give no upper hand to TGI and VAK. -Spawns will be evenly apart from the fighting grounds -Open spawns, so people won't hide and camp out -Guns with even damage -Swords -No Flag or Terminal -No timer
Basically the only way to win a server is to fight until the enemy team leaves. Then you can count it as a win.
The battlefield can be large enough for tactics and such along with having forts for each team.
I see this as a much better way then just going to an unfair base and raiding for 2-3 hours. The battlefield will be completely fair and more fun to participate.
What do you guys think? |
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Novarum
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| Joined: 05 Jul 2012 |
| Total Posts: 4535 |
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| 03 Oct 2013 10:26 PM |
| I can make a battlefield for the war. |
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| 03 Oct 2013 10:27 PM |
if this happened both sides would have like 9000000000000000000000000000000000000000000000000 wins |
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| 03 Oct 2013 10:27 PM |
ARE YOU SERIOUS
AIUSHCAIJSBCWKSJCKSJSBCAKJSBCAKJSBC A.SCASLJCBWKJSBCAKJSCF
LJASIJCBAISCKSJSC
LAMSCAKDCSIDV
ASKJCBSDKJCBSd b
I already suggested this idea. As did others.
High ranks on both sides declined because they would rather raid over powered one sided fortreses.
GOOD LUCK BUDDY. |
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6flyguy6
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| Joined: 23 Jun 2008 |
| Total Posts: 3539 |
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| 03 Oct 2013 10:27 PM |
itd be cool if both tober and vaktus could work together on a battlefield, like your idea.
in my opinion, some type of battlefield like planetside 2. that'd be soooo coool. |
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LordFlexo
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| Joined: 27 May 2013 |
| Total Posts: 3476 |
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| 03 Oct 2013 10:27 PM |
| This is basicly a final battle place. |
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| 03 Oct 2013 10:28 PM |
Nova is a "gud builder." I can vouch for him.
>Bang bang, ur dead< |
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6flyguy6
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| 03 Oct 2013 10:30 PM |
| There can be a script that shouts "The ___________________ has won!" after everyone from the team has left the server. |
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| 03 Oct 2013 10:32 PM |
problems: amount of people in servers, how do you know what a good # of spots to leave open for the other group is you could let 1 person in then keep them til they leave and win? might need a cap on how many from each group can occupy a server
either clan might add unfair elements of their own and then end up suffering for a long time |
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| 03 Oct 2013 10:33 PM |
@weird
civil team balancing script |
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| 03 Oct 2013 10:34 PM |
| It's not really meant to win but to just battle it out. |
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6flyguy6
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| Joined: 23 Jun 2008 |
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| 03 Oct 2013 10:36 PM |
itd be cool, once again a planetside 2 type battlefield, huge one. absolutely HUGE. with forts across the huge map. both sides have access to fair vehicles but in their own design,
battle type, as you said, battle it out, make a system of where one team wins when the other leaves, or whoever captures all the capture points accross the map. |
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| 03 Oct 2013 10:38 PM |
| bad idea, just do a brickbattle war on a custom map. |
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| 03 Oct 2013 10:39 PM |
| Travis what is Vaktus and Toner had a 1v1 best out of 3? |
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| 03 Oct 2013 10:40 PM |
| Tober* sorry on cell and auto corrects. |
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wraith730
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| Joined: 28 Aug 2010 |
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| 03 Oct 2013 10:41 PM |
Vaktus isn't battle ready yet.
He's been gone for a while so he barely has enough time to train. |
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wraith730
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| Joined: 28 Aug 2010 |
| Total Posts: 1906 |
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| 03 Oct 2013 10:41 PM |
Nova, please build a training center for IF.
PLEASE MAN. |
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Novarum
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| Joined: 05 Jul 2012 |
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wraith730
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| 03 Oct 2013 10:47 PM |
| cus all his builds are freemodels |
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Novarum
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