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ROBLOX Forum » Game Creation and Development » Scripting Helpers
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Re: What is the script of...

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SoulStealer9875 is not online. SoulStealer9875
Joined: 20 Jul 2009
Total Posts: 13119
20 Jul 2009 08:45 AM
Please can someone post a script for a private server? Because I really need to get away from those noobs.
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objection234 is not online. objection234
Joined: 29 Sep 2008
Total Posts: 4678
20 Jul 2009 08:49 AM
NO U


Ehhh....I mean.... I dont make private server scripts, because it will be a forum script.
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SoulStealer9875 is not online. SoulStealer9875
Joined: 20 Jul 2009
Total Posts: 13119
20 Jul 2009 08:50 AM
;9
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KingofKing12a1 is not online. KingofKing12a1
Top 100 Poster
Joined: 28 Feb 2009
Total Posts: 20406
20 Jul 2009 08:55 AM
Private servers are annoying. >:o
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SoulStealer9875 is not online. SoulStealer9875
Joined: 20 Jul 2009
Total Posts: 13119
20 Jul 2009 08:55 AM
All i ask is for the simple private server script....
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SoulStealer9875 is not online. SoulStealer9875
Joined: 20 Jul 2009
Total Posts: 13119
20 Jul 2009 08:58 AM
Is this anything liek it:

permission = { "SoulStealer9875", "digger183", "Username3", "Username4" --And so on

But I dont know whats next..
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SoulStealer9875 is not online. SoulStealer9875
Joined: 20 Jul 2009
Total Posts: 13119
20 Jul 2009 09:02 AM
~~~~Bump~~~~~
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SoulStealer9875 is not online. SoulStealer9875
Joined: 20 Jul 2009
Total Posts: 13119
20 Jul 2009 09:07 AM
25 VIEWS BUT NOONES POSTING

BUUUUUUUUUUUUUUUUUUUUUUUMP!
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8Bloxxer8 is not online. 8Bloxxer8
Joined: 28 Aug 2008
Total Posts: 603
20 Jul 2009 09:08 AM
You mean like:

per = { "8Bloxxer8", "Bob", "Bill", "Billybob" }

function check(name)

for i,v in pairs(per) do
if v == name then
return true
end
end
return false
end

game.Players.PlayerAdded:connect(function(player)
local name = player.Name
bob = check(name)
if not bob then
player:remove()
end
end)
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SoulStealer9875 is not online. SoulStealer9875
Joined: 20 Jul 2009
Total Posts: 13119
20 Jul 2009 09:11 AM
Lol as soon as I get my script:

Players = game.Players.MaxPlayers + 1

function OnMsg(Speaker, Message)
if Player.Name ~= "SoulStealer9875" and Player.Name ~= "???" and Player.Name ~= "???" then
return
end
if Message == "Private" then
game.Players.MaxPlayers = game.Players.NumPlayers
end
if Message == "Public" then
game.Players.MaxPlayers = Players
end
end

function OnEntered(Player)
Player.Chatted:connect(function(Message, Recipient)
OnMsg(Player, Message)
end)
end

game.Players.ChildAdded:connect(OnEntered)

local Players = game.Players:GetChildren() -- Using this at scriptbuilder?
for X = 1, # Players do
OnEntered(Players[X])
end
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