Adjuster
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| Joined: 16 Apr 2013 |
| Total Posts: 2046 |
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| 25 Sep 2013 02:04 PM |
Architecture-wise
TheUlt didn't give me any specifics other than the layout of the terrain and stuff |
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JG13579
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| Joined: 30 Jul 2010 |
| Total Posts: 4622 |
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| 25 Sep 2013 02:05 PM |
Make it original layout-wise with lots of different areas of the fort for fighting while making the distances quite short. So add multiple passes into the fort for instance tunnels and hills.
██◾ - - - - - - - - - - - - - - - - - 웃 |
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richyard
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| Joined: 25 May 2008 |
| Total Posts: 29119 |
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Adjuster
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| Joined: 16 Apr 2013 |
| Total Posts: 2046 |
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Imitater
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| Joined: 17 Aug 2012 |
| Total Posts: 29994 |
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| 25 Sep 2013 02:16 PM |
put a my little pony statue and strawberry clouds |
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| 25 Sep 2013 02:18 PM |
| Get rid of that island spawn. |
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Yannick10
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| Joined: 14 Nov 2008 |
| Total Posts: 15807 |
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| 25 Sep 2013 02:20 PM |
concrete bunkers.
not all of them should be in perfect condition, so make a few holes in them and show some wired metal coming out of it. |
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Adjuster
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| Joined: 16 Apr 2013 |
| Total Posts: 2046 |
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| 25 Sep 2013 02:23 PM |
"Get rid of that island spawn."
What island spawn? |
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Adjuster
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| Joined: 16 Apr 2013 |
| Total Posts: 2046 |
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