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| 23 Sep 2013 09:49 AM |
Is it possible?
By instancing a new lighting into a player local camera? |
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cntkillme
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| Joined: 07 Apr 2008 |
| Total Posts: 44956 |
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| 23 Sep 2013 09:50 AM |
No, but there is a haxy way to do it. But it's buggy.
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cntkillme
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| Joined: 07 Apr 2008 |
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| 23 Sep 2013 09:51 AM |
| http://www.roblox.com/LocalLighting-place?id=100288339 |
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| 23 Sep 2013 09:53 AM |
How long has that been open? Last time I saw that it was closed.
Granted it was about 5 months ago... |
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cntkillme
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| Joined: 07 Apr 2008 |
| Total Posts: 44956 |
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| 23 Sep 2013 09:53 AM |
lolololololololololololol
I think it's been always open |
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| 23 Sep 2013 09:56 AM |
So I poked around for a few minutes, but it seems like it effects a global lighting...
How does this work locally? |
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cntkillme
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| Joined: 07 Apr 2008 |
| Total Posts: 44956 |
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| 23 Sep 2013 09:57 AM |
It affects the global, but then quickly reverts it so.
Just test it in multiplayer silly |
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| 23 Sep 2013 09:58 AM |
Or is it because he edited it via LocalScript?
That's probably it. |
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cntkillme
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| Joined: 07 Apr 2008 |
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| 23 Sep 2013 09:58 AM |
nooooooooooooooooooooooooooooooooooooooo g2g |
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vlekje513
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| Joined: 28 Dec 2010 |
| Total Posts: 9057 |
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| 23 Sep 2013 10:01 AM |
| I want same, ive got a model of crazyman32 which creates his own lighting. However i dont know how it works.. and if it works. |
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| 23 Sep 2013 10:06 AM |
I'd like to see this model. I'll try to understand it.
This place is very confusing, but as far as I know, all you do is put a LocalScript in a child of Player and through it just edit game.Lighting
It makes no sense, but I try to tell myself that its like accessing a local camera. |
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vlekje513
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| Joined: 28 Dec 2010 |
| Total Posts: 9057 |
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| 23 Sep 2013 10:36 AM |
| http://www.roblox.com/Inappropriateforchildslolimjustkiddingoverherenowsowhatyagonnadoaboutitcuziacctelychangedthenameofthisksohavefunwithyourmodelnow-item?id=103185990 |
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