rkh599
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| Joined: 20 Jan 2013 |
| Total Posts: 6 |
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| 06 Mar 2013 12:08 PM |
Watch this video, I learned first time!
http://www.youtube.com/watch?v=WgrBt5fQ5xg |
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digpoe
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| Joined: 02 Nov 2008 |
| Total Posts: 9092 |
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| 06 Mar 2013 12:15 PM |
| CFraming is easy once you know how to handle CFrame.Angles(). |
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rkh599
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| Joined: 20 Jan 2013 |
| Total Posts: 6 |
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digpoe
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| Joined: 02 Nov 2008 |
| Total Posts: 9092 |
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| 06 Mar 2013 12:21 PM |
And it is quite easy to grasp CFrame.Angles().
What's more complicated, is figuring out how to switch from CFraming to welds; I spent countless minutes working on my HealPlayer script just because I didn't like the lagtime between the parts updating and the player's character updating. |
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smiley599
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| Joined: 23 Jan 2010 |
| Total Posts: 21869 |
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rkh599
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| Joined: 20 Jan 2013 |
| Total Posts: 6 |
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smiley599
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| Joined: 23 Jan 2010 |
| Total Posts: 21869 |
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compy111
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| Joined: 02 Apr 2009 |
| Total Posts: 583 |
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| 23 Jun 2013 06:49 AM |
This is an awesome addon to Cframe:
http://www.youtube.com/watch?v=2M44oqgdFa8
You just click, +X, -X, +Y, -Y, +Z or -Z and it will move in that direction no mather which other brick is there (that's about what Cframing is)
Then you can switch Move into Rotate and you can rotate it around the X, Y and Z axis.
Cframing without scripts. |
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smiley599
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| Joined: 23 Jan 2010 |
| Total Posts: 21869 |
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| 23 Jun 2013 07:23 AM |
I hate his videos! All he does he use free models and explains them.
But thanks! |
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compy111
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| Joined: 02 Apr 2009 |
| Total Posts: 583 |
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| 23 Jun 2013 09:49 AM |
He takes a free model, explain them, then you need to make something familair to what he explained and you know how to make it. It is the way I learned my scripting. Take free models, copy stuff out of the scripts and put them in a new script to combine functions and change them. |
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rkh599
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| Joined: 20 Jan 2013 |
| Total Posts: 6 |
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| 22 Sep 2013 04:38 AM |
"free model" It's not really his own scripting then. |
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| 22 Sep 2013 04:42 AM |
@Compy This is Scripting Helpers, not Building Helpers. We want to animate, not move stuff. You can't use a plugin in game now can you? |
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Infocus
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| Joined: 28 Apr 2011 |
| Total Posts: 8022 |
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