Drup44
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| Joined: 01 Apr 2010 |
| Total Posts: 41 |
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| 17 Sep 2013 06:55 PM |
Hi, I'm trying to make a a zombie zergling (some kind of beast, no need to explain), but I'm facing difficulties since it's far of being a regular zombie.
The whole body is cframed; I don't think there's even one connection between bricks, so however I try to put scripts in it to make it live, or put backup welds, it doesn't work; it explodes because the bricks aren't connected.
Could you help me to make my baby live?
There it is: http://www.roblox.com/Zergling-beta-item?id=69899229 |
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Bebee2
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| Joined: 17 May 2009 |
| Total Posts: 3985 |
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| 17 Sep 2013 07:01 PM |
A. model:MakeJoints() -- Creates a joints from textures.
B. Must have a DEFINED HEAD AND TORSO for the humanoid. JOINTED TOGETHER.
C. Check if every part is anchored THEN create welds.
D. Unanchor everything.
(E. When it is jointed, add the humanoid.)
F. Turn it's protocalls on. |
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Bebee2
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| Joined: 17 May 2009 |
| Total Posts: 3985 |
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| 17 Sep 2013 07:02 PM |
| Would be nice if we can take it and see what's wrong if the problem still persists. |
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| 17 Sep 2013 07:02 PM |
Hello Drup44, I never made a walking humanoid but you can get a zombie from free models and check how its made to make it yourself.
Checking how things are made is the best way to learn! |
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Drup44
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| Joined: 01 Apr 2010 |
| Total Posts: 41 |
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| 20 Sep 2013 03:26 PM |
@theDegree I searched but didn't find anything similar to what I did.
@Bebee What you wrote in A, am I supposed to wite it in command bar or I add a script and put it in? 'Cause I tried them both and couldn't get a result. |
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