SWAlN
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| Joined: 28 Jun 2013 |
| Total Posts: 983 |
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| 17 Sep 2013 09:47 PM |
http://www.roblox.com/Antioch-place?id=124036943
if you don't want to go to the place, just use the thumbnail.
i've only got the top left part of the wall to the left of the river
map i'm using:
http://www.roblox.com/Antiochia-su-Oronte-item?id=124037751
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SWAlN
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| Joined: 28 Jun 2013 |
| Total Posts: 983 |
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| 17 Sep 2013 09:50 PM |
Antioch, even at this stage in time, was massive. Either way you're going to have to downscale a bit to get any reasonable playability out of your game.
Other than that, yeah, it looks about right. |
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SWAlN
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| Joined: 28 Jun 2013 |
| Total Posts: 983 |
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| 17 Sep 2013 09:53 PM |
| welp. should I use minimap or start over? |
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| 17 Sep 2013 09:54 PM |
minimap?
I think it looks fine, it will just be a massive building project. |
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SWAlN
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| Joined: 28 Jun 2013 |
| Total Posts: 983 |
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| 17 Sep 2013 09:56 PM |
oh.
what should I do for the buildings in there.
i have no idea what to do in terms of design. usually when I try to make something it turns out crappy. |
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| 17 Sep 2013 10:01 PM |
I would suggest a minimalist style if you're covering as much space as possible, to minimize lag
some dynamic lighting would make it awesome
That's all I've got. Have fun! |
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SWAlN
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| Joined: 28 Jun 2013 |
| Total Posts: 983 |
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