maiklas1
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| Joined: 07 May 2009 |
| Total Posts: 304 |
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| 17 Sep 2013 02:00 PM |
It's hard to explain, For E.g I want to change text of my Textbox that is in my UserGUI, And If i Do that I want A StringValue Inside Lighting to Change into what I type in textbox, problem is How to specify What StringValue Should refer to? Thanks In Advance! |
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sTvcs
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| Joined: 24 Jun 2012 |
| Total Posts: 704 |
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| 17 Sep 2013 02:16 PM |
game.Lighting.MyStringValue
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maiklas1
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| Joined: 07 May 2009 |
| Total Posts: 304 |
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| 17 Sep 2013 02:18 PM |
| Lol, I mean how make StringValue be = what i type in textbox, Thanks anyway ;c. |
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sTvcs
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| Joined: 24 Jun 2012 |
| Total Posts: 704 |
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| 17 Sep 2013 02:47 PM |
val = GUI.TextBox.Text game.Lighting.MyStringValue.Value = toString(val) |
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