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| 15 Sep 2013 04:22 PM |
| Idk I heard there leader is terrible and like 9. |
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rolliply
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| Joined: 02 Apr 2010 |
| Total Posts: 3614 |
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| 15 Sep 2013 04:23 PM |
http://www.youtube.com/watch?v=0TmdNlBI23w
-"You are afraid to die, and you’re afraid to live. What a way to exist. Ahaha." |
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| 15 Sep 2013 04:24 PM |
| you're listening to tgi haters |
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| 15 Sep 2013 04:24 PM |
| They're using dirty tactics in this war. |
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| 15 Sep 2013 04:25 PM |
"There using dirty tactics in the war" At least they patrol there fort. |
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Obtention
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| Joined: 07 Feb 2013 |
| Total Posts: 15509 |
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| 15 Sep 2013 04:25 PM |
Tober's 19.
@gunnery
Hypocrisy, much? |
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| 15 Sep 2013 04:26 PM |
Just saying.
We weren't using any "dirty tactics" until TGI started using them. |
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DaBubs
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| Joined: 18 Aug 2012 |
| Total Posts: 7899 |
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| 15 Sep 2013 04:28 PM |
LOL GUNNERY
JUST LOL
LOOK AT SMO |
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| 15 Sep 2013 04:28 PM |
That's probably due to VAK being on the offensive, DaBubs.
Have you ever thought of that? |
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| 15 Sep 2013 04:29 PM |
becuz why not?
Peas and lols |
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diedbones
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| Joined: 08 May 2010 |
| Total Posts: 1063 |
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| 15 Sep 2013 04:30 PM |
| Every group has a hater to it. |
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DaBubs
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| Joined: 18 Aug 2012 |
| Total Posts: 7899 |
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| 15 Sep 2013 04:30 PM |
Gunnery, I meant look at how freaking one-sided the base is
Since the war started, you've made SMO even more one-sided by:
-Terminal changed from 900 seconds to 25 minutes over "hibernation". Then changed to 30 minutes. -Removed rollback timer -Changed required VAK from 3 to 5 -Removed dynamic lighting so that camouflage no longer worked -Added a ramp into the base literally right next to your spawn. When raiders started using it you removed it -Widened hallways so we can no longer efficiently hold the second floor. Don't try to say it was to help us, we're the ones who have to hold the base for 30 damn minutes. -Pretty sure the StA's either have increased damage, or a faster rate of fire. Either way they kill faster than the M-82's. -Added a balcony to the terminal room, so that you can no longer efficiently hold the terminal room. -Added a door so that we can't raid unless it's official. Even if you removed it you still added that, which is pathetic -And still have your spawns RIGHT NEXT TO THE BASE.
Every single one of these updates violated the war-terms that Vaktus agreed to.
So you can stop talking now. |
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thea96
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| Joined: 09 Feb 2011 |
| Total Posts: 37634 |
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| 15 Sep 2013 04:30 PM |
gunnery you are not helping here
dirty tactics = leaving servers
dabubs could post the album of vak leaving servers but vak will probably dig up some bs to counter it |
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| 15 Sep 2013 04:31 PM |
| honestly anyone over 17 in this game should get a life xd |
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Vyrkar
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| Joined: 13 Jan 2013 |
| Total Posts: 4592 |
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| 15 Sep 2013 04:31 PM |
lol @dabubs
~Vyrkartastic; Vista~ |
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Rabpit
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| Joined: 09 Feb 2013 |
| Total Posts: 3392 |
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| 15 Sep 2013 04:32 PM |
| i think tober is lying about being 19 |
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| 15 Sep 2013 04:33 PM |
sthap fiteing, guys.
Peas and lols |
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| 15 Sep 2013 04:33 PM |
@rab I think do too
but even if he rly is 19
he needs to grow up |
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| 15 Sep 2013 04:34 PM |
Honestly, He just a annoying 12 year old.
-Im the Music Meister!- |
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Rabpit
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| Joined: 09 Feb 2013 |
| Total Posts: 3392 |
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| 15 Sep 2013 04:35 PM |
| he sounds like a 12 year old with 8th grader syndrome |
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Vyrkar
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| Joined: 13 Jan 2013 |
| Total Posts: 4592 |
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| 15 Sep 2013 04:35 PM |
where does 12 year old come out of..?
~Vyrkartastic; Vista~ |
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DaBubs
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| Joined: 18 Aug 2012 |
| Total Posts: 7899 |
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| 15 Sep 2013 04:36 PM |
Tober is honestly 19, I've seen him irl
He can't help what his voice sounds like, grow up kids. |
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| 15 Sep 2013 04:36 PM |
-Terminal changed from 900 seconds to 25 minutes over "hibernation". Then changed to 30 minutes. Question: How long does the bomb timer at SHII last?
-Removed rollback timer I don't know what that is. That's stupidity on my part.
-Changed required VAK from 3 to 5 How many TGI are needed at SHII to make it official?
-Removed dynamic lighting so that camouflage no longer worked Making camouflage was a pathetic tactic in the first place.
-Added a ramp into the base literally right next to your spawn. When raiders started using it you removed it I'm not part of the team that works on SMO, and I personally never used this ramp.
-Widened hallways so we can no longer efficiently hold the second floor. Don't try to say it was to help us, we're the ones who have to hold the base for 30 damn minutes. The hallways make it less crowded, which allows for better gunfighting and better swordfighting. This benefits BOTH sides. Plus, Vaktovians have to hold the base for as long as until Arcadians leave, which can lasts hours.
-Pretty sure the StA's either have increased damage, or a faster rate of fire. Either way they kill faster than the M-82's. The guns are balanced and equal. It's just inaccuracy on your part.
-Added a balcony to the terminal room, so that you can no longer efficiently hold the terminal room. Arcadians can use the balcony to their advantage. It's been done before.
-Added a door so that we can't raid unless it's official. Even if you removed it you still added that, which is pathetic It stops ESRing. It's good for the both of us. Prevents TGI from doing pathetic acts such as that.
-And still have your spawns RIGHT NEXT TO THE BASE. The only thing that's actually one-sided, but what counteracts this is the Raider base, and the rockfall right next to it. |
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