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| 15 Sep 2013 04:37 PM |
Apparently, it's the anti-ESR barrier, and the location of our spawns.
Sir. |
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| 15 Sep 2013 04:37 PM |
| Add an Octavio in raider spawn. |
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| 15 Sep 2013 04:38 PM |
You guys added a space sheep!
Peas and lols |
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| 15 Sep 2013 04:38 PM |
Balcony.
Removed Rollback timer.
Rumour has it your gun does .9 more damage and it is more accurate.
Larger hallways.
Changed the colour of the SMO floor to stop us from using camo.
Removed the entrance to the left of your base, forcing us to either stack or use the raider cliffs.
VI VI VIII VIII VIII IV VI IX IX III |
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look01
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| Joined: 13 Nov 2008 |
| Total Posts: 9192 |
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| 15 Sep 2013 04:38 PM |
| I hope TGI doesn't mind an ATAC |
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| 15 Sep 2013 04:38 PM |
| Wait for DaBubs to come with his idiotic list of *major updates* which are most, if not all, small things that didn't benefit either side, and as usual, he writes BSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS |
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| 15 Sep 2013 04:38 PM |
but space sheep's are needed to make beds!! |
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| 15 Sep 2013 04:39 PM |
@ Gunn
Yeah, I don't agree about the ESR update. But the location of our spawns have always been the same.
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| 15 Sep 2013 04:39 PM |
| I demand a solo raider spot1111111111111111111111111111111111111111111111 |
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Vyrkar
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| Joined: 13 Jan 2013 |
| Total Posts: 4592 |
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| 15 Sep 2013 04:39 PM |
-Terminal changed from 900 seconds to 25 minutes over "hibernation". Then changed to 30 minutes. -Removed rollback timer -Changed required VAK from 3 to 5 -Removed dynamic lighting so that camouflage no longer worked -Added a ramp into the base literally right next to your spawn. When raiders started using it you removed it -Widened hallways so we can no longer efficiently hold the second floor. Don't try to say it was to help us, we're the ones who have to hold the base for 30 damn minutes. -Pretty sure the StA's either have increased damage, or a faster rate of fire. Either way they kill faster than the M-82's. -Added a balcony to the terminal room, so that you can no longer efficiently hold the terminal room. -Added a door so that we can't raid unless it's official. Even if you removed it you still added that, which is pathetic -And still have your spawns RIGHT NEXT TO THE BASE.
Every single one of these updates violated the war-terms that Vaktus agreed to.
So you can stop talking now.
from dabub so called idiotic list da vakkies say.
~Vyrkartastic; Vista~
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DaBubs
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| Joined: 18 Aug 2012 |
| Total Posts: 7899 |
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| 15 Sep 2013 04:40 PM |
Bloody, if you honestly think this list doesn't make it unafir to raiders, you're the definition of bias.
Since the war started, you've made SMO even more one-sided by:
-Terminal changed from 900 seconds to 25 minutes over "hibernation". Then changed to 30 minutes. -Removed rollback timer -Changed required VAK from 3 to 5 -Removed dynamic lighting so that camouflage no longer worked -Added a ramp into the base literally right next to your spawn. When raiders started using it you removed it -Widened hallways so we can no longer efficiently hold the second floor. Don't try to say it was to help us, we're the ones who have to hold the base for 30 damn minutes. -Pretty sure the StA's either have increased damage, or a faster rate of fire. Either way they kill faster than the M-82's. -Added a balcony to the terminal room, so that you can no longer efficiently hold the terminal room. -Added a door so that we can't raid unless it's official. Even if you removed it you still added that, which is pathetic -And still have your spawns RIGHT NEXT TO THE BASE.
Every single one of these updates violated the war-terms that Vaktus agreed to.
I can post this again and again, doesn't make it any less true |
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| 15 Sep 2013 04:40 PM |
@Pyro,
Balcony can be used by both sides.
I don't know what that is. Stupidity on my part, I'll find out.
That's a rumor. Didn't school ever teach you not to listen to those?
Larger hallways benefit both sides.
Raid in your real uniform, like the way we do.
We used that entrance as well, now we have to do what you do. You get the advantage here, as if you spawn at the Raider base, you spawn RIGHT next to the cliffs. |
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| 15 Sep 2013 04:40 PM |
Balcony. -doesn't benefit either side more Removed Rollback timer. -ok, but SMO is an easy place to raid if you do it right, you guys have won quite a few times with this update, so no Rumour has it your gun does .9 more damage and it is more accurate. -no Larger hallways. -doesn't benefit either side more Changed the colour of the SMO floor to stop us from using camo. -shoudn't have been using camo, honestly pathetic Removed the entrance to the left of your base, forcing us to either stack or use the raider cliffs. -both sides lost on this one, so deal with it, both sides need to stack |
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| 15 Sep 2013 04:41 PM |
The most annoying thing that VAKs removed the DAY the war started was the rollback timer.
Used to, the clock was at 1500 seconds, and there was a rollback timer so if the raiders had the clock at thirty seconds, it would start counting back up, NOT RESET THE DAMN THING. |
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fox1238
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| Joined: 21 Jun 2010 |
| Total Posts: 5421 |
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| 15 Sep 2013 04:41 PM |
No, we changed it from 5 to 3 and back to 5.
Get your facts right. |
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look01
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| Joined: 13 Nov 2008 |
| Total Posts: 9192 |
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| 15 Sep 2013 04:42 PM |
-Terminal changed from 900 seconds to 25 minutes over "hibernation". Then changed to 30 minutes. WENT FROM 900 TO 1300 -Removed rollback timer ONLY TRYING TO MAKE OUR TERMINAL LIKE TGIs -Changed required VAK from 3 to 5 True -Removed dynamic lighting so that camouflage no longer worked And? -Added a ramp into the base literally right next to your spawn. When raiders started using it you removed it Ramp was always there+ -Widened hallways so we can no longer efficiently hold the second floor. Don't try to say it was to help us, we're the ones who have to hold the base for 30 damn minutes. Helped both sides -Pretty sure the StA's either have increased damage, or a faster rate of fire. Either way they kill faster than the M-82's. Same damage -Added a balcony to the terminal room, so that you can no longer efficiently hold the terminal room. Balcony helps both sides -Added a door so that we can't raid unless it's official. Even if you removed it you still added that, which is pathetic Was there before the war started -And still have your spawns RIGHT NEXT TO THE BASE. Was there before TGI even exsisted |
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| 15 Sep 2013 04:42 PM |
Guys stop fighting with words, and tussl irl.
Peas and lols |
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| 15 Sep 2013 04:42 PM |
"SMO is an easy place to raid if you do it right"
Not when you spawn 200 studs closer to the base. |
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| 15 Sep 2013 04:43 PM |
@ Gun
VAK guns are more accurate and more powerful, we've tested it. (I am not going to argue with you seeing as you don't have access to ImperialVaktovia and you would simply be arguing because you're VAK)
Aswel, the balcony is actually for YOUR benefit, because when we capture the terminal we locked the place down and you could not get in through your regular door, a second entrance allows YOU to flank.
VI VI VIII VIII VIII IV VI IX IX III |
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| 15 Sep 2013 04:43 PM |
But I thought TGI was ahead in this war with raid wins.
So why are you still complaining about SMO being unfair if you guys already won at SMO? |
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DaBubs
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| Joined: 18 Aug 2012 |
| Total Posts: 7899 |
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| 15 Sep 2013 04:43 PM |
"shouldn't have been using camo, honestly pathetic"
We found a loophole in your base, and we exploited it by developing a tactic. You do the same thing at SH II.
"-both sides lost on this one, so deal with it, both sides need to stack"
You spawn right next to the damn base, you can just stack in upon death in a matter of seconds.
The updates made it more unfair for raiders, because WE'RE the ones who have to hold it for 30 minutes. As long as we don't own the terminal, VAK can be anywhere on the map. But we have to stick there for half a damn hour.
Oh and I forgot to mention your damn VAK-Only room that is still located right next to the terminal. Many VAKs like to hide in there |
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| 15 Sep 2013 04:43 PM |
Look, our terminal has a rollback timer. If you guys get it to 50%, we have to stand on it just as long as you guys did to get it back down to 0%. Either you've raided once or twice and failed to get the bomb very high, or you're making pathetic lies. |
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| 15 Sep 2013 04:44 PM |
We're not ahead in raid wins, to my knowledge we are tied now with 28-28?
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Vyrkar
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| Joined: 13 Jan 2013 |
| Total Posts: 4592 |
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| 15 Sep 2013 04:44 PM |
cuz vak r adding some crap each time to the base to make it more op
~Vyrkartastic; Vista~ |
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