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Re: improve dynamic lighting and lights

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brunbamse13 is not online. brunbamse13
Joined: 03 Dec 2011
Total Posts: 647
13 Sep 2013 03:56 PM
lets say you place a brick with a point light in
and so you place it very height up
and then have some bricks that cover it a little
so istead it just go dirrect trought it so it will stop where a brick is blocking it

same with walls (my place on main) i have lights on wall under a bridge but yet it still go into the building side to it
wich are pretty annoying

if you find some forrect pictures with trees and sun
so that where the tree block the sun
is what i mean
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brunbamse13 is not online. brunbamse13
Joined: 03 Dec 2011
Total Posts: 647
13 Sep 2013 03:58 PM
plz roblox
it will make places much more realistic
if now there could be a button named
"parts block the lights" or something
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brunbamse13 is not online. brunbamse13
Joined: 03 Dec 2011
Total Posts: 647
13 Sep 2013 03:59 PM
s
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brunbamse13 is not online. brunbamse13
Joined: 03 Dec 2011
Total Posts: 647
13 Sep 2013 03:59 PM
omg stop being inactive
this is important
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xSanctum is not online. xSanctum
Joined: 09 May 2013
Total Posts: 6115
13 Sep 2013 04:01 PM
support
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brunbamse13 is not online. brunbamse13
Joined: 03 Dec 2011
Total Posts: 647
13 Sep 2013 04:01 PM
omfg thx u saved me life wat can i do 4 u again plz
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AwkwardBlockHead is not online. AwkwardBlockHead
Joined: 20 May 2011
Total Posts: 1557
13 Sep 2013 04:03 PM
Support.
Also, bricks with reflectance should be able to reflect the light at the angle it's pointing.

~ Don't make someone a PRIORITY if they only make you an OPTION. (@AwkTheBlockHead) ~
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brunbamse13 is not online. brunbamse13
Joined: 03 Dec 2011
Total Posts: 647
13 Sep 2013 04:05 PM
oder
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brunbamse13 is not online. brunbamse13
Joined: 03 Dec 2011
Total Posts: 647
13 Sep 2013 04:49 PM
s
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brunbamse13 is not online. brunbamse13
Joined: 03 Dec 2011
Total Posts: 647
14 Sep 2013 05:10 AM
d
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SurfKing12 is not online. SurfKing12
Joined: 23 Jun 2011
Total Posts: 7935
14 Sep 2013 05:43 AM
You can make the brightness higher and the distance lower.
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Superwarrior360 is not online. Superwarrior360
Joined: 21 Feb 2013
Total Posts: 2703
14 Sep 2013 05:46 AM
Me Supports.
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Skyfang186 is not online. Skyfang186
Joined: 17 Feb 2012
Total Posts: 1084
14 Sep 2013 06:32 AM
@Brunbase
You don't judge someone by their looks.

Other than that, I like the OP's original idea. I hate it when the light goes through the walls.
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brunbamse13 is not online. brunbamse13
Joined: 03 Dec 2011
Total Posts: 647
14 Sep 2013 07:22 AM
surf ---> [ ]

im talking about it not being blocked when a part is side to it

not about it being big or small...
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brunbamse14 is not online. brunbamse14
Joined: 03 Dec 2011
Total Posts: 7313
14 Sep 2013 07:39 AM
plz guis
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Desperian is not online. Desperian
Joined: 07 Feb 2012
Total Posts: 3371
14 Sep 2013 08:08 AM
If I'm not mistaken, this issue has been worked on/will be worked on at some point. Light is let through parts currently because they didn't have a suitable workaround that wasn't resource intensive. If I'm also not mistaken, they talked vaguely about this at the latest BloxCon, in terms of updates coming soon.

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brunbamse13 is not online. brunbamse13
Joined: 03 Dec 2011
Total Posts: 647
27 Sep 2013 07:18 AM
ok
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brunbamse14 is not online. brunbamse14
Joined: 03 Dec 2011
Total Posts: 7313
30 Sep 2013 07:27 AM
boom
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gamemastereric is not online. gamemastereric
Joined: 25 Oct 2010
Total Posts: 21666
30 Sep 2013 08:10 AM
That would be cool.
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aidi2002 is not online. aidi2002
Joined: 30 Mar 2013
Total Posts: 51
30 Sep 2013 08:55 AM
i know something special like the sound.. the wind sound or whatever
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Ravenshield is not online. Ravenshield
Joined: 21 Nov 2007
Total Posts: 4143
30 Sep 2013 09:30 AM
This feature is implemented. If you check out the properties of your lights, you'll see "Shadows" as a property. Check it, and your light will leave shadows / not shine through objects.
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