ledol
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| Joined: 02 May 2009 |
| Total Posts: 2501 |
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| 04 Apr 2013 08:24 AM |
Character Sheet Name: XP:0 (Is always 0 at start) Level:1 (Is always 1 at start.) Origins: Traits: (Go to http://www.wizards.com/dnd/blank.aspx?x=dnd/4dnd/gwsheet and choose your 2 Origins you want for the Traits of them.) Critical (Level 2): Critical (Level 6): Powers: (Novice Primary+Secondary, Higher ones require higher levels.) Ability Scores: Skills: Gear: (Armor, Melee, Ranged, Other.) Hit Points: (Max HP) Current Hit Points: (Current HP) Speed: AC: Fortitude: Reflex: Will: Initiative: Attacks:
For attacking or defending, use Random.org for dice
Example Name:Kial XP:0 (Is always 0 at start) Level:1 (Is always 1 at start.) Origins:Light Warrior, Human Traits:Roll 2 times as much dice when attacking with light. Roll 3 times as much dice when defending from Darkness. Critical (Level 2):N/A Currently Critical (Level 6):N/A Currently Powers:N/A Ability Scores:STR 3 DEX 4 WIS 9 CON 3 INT 5 CHA 2 Skills:N/A, gains one per level up. Gear:Lighting Armor, Lighting Sword, Lighting Bow Hit Points:30 Current Hit Points:21 Speed:9 AC:5 Fortitude:7 Reflex:9 Will:12 Initiative: +2 Attacks:Lighting Sword Strike Attack Bonus + 3 Dam Dice 2x5 Dam Bonus +2 Lighting Bow Shot Attack Bonus + 1 Dam Dice 3x2 Dam Bonus +3 Quick Unarmed Attack Attack Bonus + 2 Dam Dice 2x2 Dam Bonus +2
That is an example. If you choose a Origin that isn't in the CS from the link given, make up traits. |
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| 04 Apr 2013 08:29 AM |
Now before I start filling this out... What are ability scores and AC?
"Lead them on, Aragorn! The bridge is near!" |
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ledol
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| Joined: 02 May 2009 |
| Total Posts: 2501 |
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| 04 Apr 2013 08:35 AM |
Ability Scores is Strength, Dexterity, Wisdom, Constitution, Intelligence, and Charisma.
for AC.....lemme check.
ah. Armor Class. |
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| 27 May 2013 10:35 AM |
Character Sheet Name: Flocus XP:0 Level:1 Origins: Druid, Human Traits: (Speedster) +4 bonus to Acrobatics checks; +2 bonus to Reflex; +2 bonus to speed while wearing light armor or no armor. (Gravity Controller) +4 bonus to Athletics checks; +2 bonus to Reflex; You take no damage from falling. Critical (Level 2): Level 1 Critical (Level 6): Level 1 Powers: (Novice Primary+Secondary, Higher ones require higher levels.) Ability Scores: 6 STR, 16 DEX, 10 WIS, 18 CON, 12 INT, 13 CHA Skills: Animal Companion, Nature Sense, Wild Empathy Gear: Leather armor, Longbow, Scimitar Hit Points: 30 Current Hit Points: 30 Speed: 8 AC: 17 Fortitude: 15 Reflex: 18 Will: 12 Initiative: +4 Attacks: Longbow (1d8), Dire Rat animal companion (1d4 plus disease), Scimitar (1d6)
Now, I'm not sure if this is in the future or something, but some of those traits kind of made me think this would not have the generic classes... |
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ledol
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| Joined: 02 May 2009 |
| Total Posts: 2501 |
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| 28 May 2013 07:15 AM |
._.
well, lets begin.
You enter a dark castle. The stench smells like there are some dangerous creatures around. There are three doorways, that can be entered. Where will you go? (You just say what to do) |
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| 28 May 2013 03:33 PM |
| I inspect the entranceways to try and get some clue as to what is inside. |
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ledol
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| Joined: 02 May 2009 |
| Total Posts: 2501 |
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| 06 Jun 2013 08:11 AM |
| All three of them are dark. Then you realize there is a torch on the ground, which is lit. Will you pick it up? Or go down a random passage in the dark? |
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| 07 Jun 2013 06:07 PM |
| I pick it up and go through the middle pathway. |
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l0ldude1
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| Joined: 08 May 2011 |
| Total Posts: 4404 |
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| 07 Jun 2013 06:09 PM |
I tried this before. It kind of... Didn't work. (Looks at floor) *Mumbling* Sorry... |
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ledol
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| Joined: 02 May 2009 |
| Total Posts: 2501 |
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| 12 Jun 2013 09:24 AM |
you pick up the torch, and see the entrances.
The left had many blades that could have slain you The right had lots of invincible soldiers And the middle had some treasures. And also a enemy.
You went down the middle path, and see 3 treasure chests. You also see a evil Guns-Man.
What will you do? |
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ledol
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| Joined: 02 May 2009 |
| Total Posts: 2501 |
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| 29 Jun 2013 01:58 PM |
| As in, I try and talk to him so that he will let me pass. Obviously, I cant beat him in a fight because he has guns in a medieval setting, so I try to get him to help me, maybe giving him gold or a place that is not dark all the time. |
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ledol
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| Joined: 02 May 2009 |
| Total Posts: 2501 |
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| 09 Jul 2013 04:02 PM |
this ain't just medieval times, there is space times, ect.
He just walks away, uninterested.
Now you can easily loot the chests! |
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| 10 Jul 2013 02:42 PM |
| I made a character set in medieval times, though. So I guess I will die. I LOOT THE CHESTS! |
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ledol
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| Joined: 02 May 2009 |
| Total Posts: 2501 |
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| 18 Jul 2013 12:16 PM |
Inside the chests, you find a potion, a warriors helm, and warriors sword.
Going further through the path, a troll gets in the way! What will you do? |
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| 19 Jul 2013 02:09 PM |
| I search the room, mostly the ceiling. |
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ledol
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| Joined: 02 May 2009 |
| Total Posts: 2501 |
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| 09 Aug 2013 05:37 PM |
The room smells like blood, the ceiling is too close to the ground for comfort, the walls are covered with pieces of pig meat, and the floor is...clean. Nothing special on the ceiling. Also there are 2 or 3 chests. Better to get rid of the Troll before opening the chests, so you don't accidently die.
And while you did that, the troll got a bit closer. |
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| 11 Aug 2013 11:36 AM |
| I get out of the room. I cannot beat a troll, after all. |
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ledol
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| Joined: 02 May 2009 |
| Total Posts: 2501 |
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| 12 Aug 2013 09:02 AM |
you attempt to flee the room, but find the door has dissapeared somehow....
What now? |
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| 12 Aug 2013 09:25 AM |
| I perform a knowledge check to find what happened to the door. I have a boost to nature knowledge, by the way. |
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ledol
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| Joined: 02 May 2009 |
| Total Posts: 2501 |
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| 12 Aug 2013 02:11 PM |
| it dissapeared because of a spell the lord wizard cast. He's at the end of this entire place btw. And you CAN fight the troll, as long as you tell me your attacking, and i roll dice to see if you succeed. (If the first number is higher than the second one, you succeed. If it's the other way around, you fail.) |
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| 13 Aug 2013 09:27 AM |
| I do a nature check to see if there are any animals in the room, besides my pet. |
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| 13 Aug 2013 09:34 AM |
| As a side note, a druid is not a fighter. My strength comes from animals, and I only have a rat. |
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