Altair55
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| Joined: 28 May 2008 |
| Total Posts: 36840 |
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| 24 Jul 2013 05:48 PM |
>Writing The writing is by far the worst atrocity committed by Bethesda in Skyrim. You find out you're part dragon and have to kill a static, moustache-twirling dragon. It isn't that I want development out of a non-sentient being, but take this into consideration;
>He fails to hurt, kill, turn, or subdue any important character throughout the game >He fails to do anything about the main character learning the Dragonrend shout despite clearly knowing he is doing so since he ambushes him immediately afterwards >He destroys one tiny little Imperial town that is largely insignificant to the game, he does nothing to aggravate anyone in the game from this point on. >His dragons are all weak and disorganized >He faces us only after we gain the ability to defeat him >He is betrayed by his brother and his second in command one after another. >His goals contradict each other. He is the "world eater" and also has articulated his plan to enslave humanity. >He is the greatest and oldest dragon in existence but he has less shouts than other dragons of a same or lesser level
>Guilds Ignoring the garbage storylines, the pacing is horrible. You can literally become the guildmaster of every guild in a day of gameplay except for debateably the Dark Brotherhood and Thieves Guild because of the large number of fetch quests. After becoming the guildmaster of literally everything, guards still say thing like "Oh, so you're the new member of the Companions? What do you do, fetch the mead?" after being widely known as the new leader.
>Music The music is alright, but it is by far Jeremy Soule's worst work in my opinion. Listening to the Skyrim OST after listening to the Morrowind or Oblivion OST is outright depressing.
>Variety in Items There are only 9 types of weapons in Skyrim and two types of armor compared to Morrowind's 17 and 3 respectively. All one handed weapons in Skyrim feel the same except for the dagger, and all two handers feel the same as well.
>Level scaling Skyrim has level scaling, which kills off any and all feeling of progression throughout the game, the enemies you kill will always be scaled. You can not go back and kill a draugr in a dungeon that you had trouble with after leveling up because assuming you didn't overpower your character with crafting skills it will always be adjusted to your level.
>Stats [or lack thereof] Skyrim did away with attributes and a lot of stats, so there is no customizing your levelups. The only sense of progression since there is level scaling as well comes from how cool your armor is. Also, a plate-adorned warrior with a sword and shield can become the arch mage, the thieves guildmaster, and the dark brotherhood listener without changing a thing in their loadout.
>Dungeons Skyrim's dungeons are very linear and the only ones that aren't are unrewarding and typically only loop back to the exit. The only exception is Blackreach. Skyrim fanboys usually defend the fact that Morrowind and Oblivion's dungeons are bigger and less linear than Skyrim's by accusing the poster of cherrypicking, blissfully ignorant of the irony in the situation. An example of just how pathetic the dungeons are in comparison is Morrowind's starter dungeon. It has around seven zones, only two are necessary for the quest that brings you to it. Loot is not randomized in Morrowind, meaning if you can fight or sneak your way through the toughest zones in the dungeon you can claim powerful artifacts every time. This brings me to my next point.
>Loot Skyrim's loot is almost entirely level scaled and random, meaning you will never be guaranteed unique artifacts and powerful items for getting through tough areas. Fighting off a Dragon priest may reward you with a rusty iron chestplate as much as it may reward you with an enchanted daedric chestplate.
>Cities Skyrim's "Imperial City", Solitude, has 31 points of interest including named NPCs. Morrowind's Vivec City's exterior has approximately 60 in the exterior alone, ignoring hundreds of shops with even more houses and unique NPCs.
>Skill imbalance If you intend on using Smithing, Enchanting, and/or Alchemy your game will be considerably easier because of how easy it is to exploit them to make god-tier armor at a very low level.
>Dragons The dragons you encounter are a joke at level 10, they do little damage to a steel armor clad sword and board warrior and are downed in less than a minute if you and a companion are using archery. Exponentially less so if you downloaded an unlimited companion mod like a non-idiot and have a small army at your back.
>Roleplaying You play a grand maximum of 4 roles, the mary-sue flawless good dragon slayer, or the silent thief/assassin that would realistically be incapable of killing more than a bear but is also a dragon slayer, and the imperial/stormcloak versions of these. If you don't do something out of character chance are you'll end up being very gimped or bored, since the game has little content with actual depth and the gear you get from crafting is far beyond overpowered.
>Graphics Skyrim textures are very muddy even with the high-res pack on Steam. It makes a game with graphics as a clear high priority look like a joke on Bethesda's part. Looking down is completely immersion breaking, you can't see your own legs and the textures are complete garbage
>Atmosphere
>someone comes up to me >openly tells me a criminal plan >no option to turn him in
ATMOSPHERE
>set foot in city as half-dragon half-man covered in daedric artifacts >random commoner insults me
ATMOSPHERE
>dragon appears, the harbingers of the end times, i am the only one who can stop them >gets beaten up by two bottom-rung guardsmen and the local blacksmith
ATMOSPHERE
>wield two handed axe, no spells, and heavy, plate armor >become archmage after exploring a ruin
ATMOSPHERE
>be axe-wielding plate-wearing archmage >someone tells me to join the mage's college
ATMOSPHERE
>wandering in woods dressed in imperial armor >thief comes up to me in broad daylight and gives me stolen bow >a hunter comes up to me immediately afterwards and while the thief is just walking away, asks me if i've seen anyone suspicious
ATMOSPHERE
>go to this dungeon and kill a bandit chief >oh by the way watch out for the draugr and literally no bandits
ATMOSPHERE
>unleash shout of raw energy, knocking everything in its path around like a ragdoll >random guard clad in cloth/chainmail threatens me and tells me to stop
ATMOSPHERE
>Quests
Skyrim is the epitome of casual. Even at the very start, there are quest markers galore with very little conversation or explanation. You're expected from the very beginning to run towards the floating arrow with no directions or exploration to find the objective. Even "search area for x" quests have quest markers, and the ones that don't have mods that are among the most popular on the workshop. You can not fail quests at all, and you can not kill quest NPCs until you have a quest to do so. This kills a sense of atmosphere gained from killing a guy who, say, asks you to kill one of your closest friends. |
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Altair55
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| Joined: 28 May 2008 |
| Total Posts: 36840 |
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Altair55
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| Joined: 28 May 2008 |
| Total Posts: 36840 |
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| 24 Jul 2013 05:55 PM |
>altair is a time traveler
what /zRoNL4a.png |
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| 24 Jul 2013 05:56 PM |
| i didnt notice anything different from the original although it was fun to read |
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| 24 Jul 2013 05:56 PM |
mama
WOOOOAH SO EDGY FILTERPASSS XDDDDDDDD 3EDGY5ME |
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tydog98
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| Joined: 15 Sep 2009 |
| Total Posts: 27704 |
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| 24 Jul 2013 05:57 PM |
I read the whole thing, 10/10
Never tell me the odds |
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Altair55
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| Joined: 28 May 2008 |
| Total Posts: 36840 |
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| 24 Jul 2013 05:57 PM |
pkmn stop misusing the word edgy. if anything, you're the one being edgy
definition: Tense, nervous, or irritable |
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| 24 Jul 2013 05:59 PM |
@pkmn umadbro :3333 also i only said it because I wanted to express how surprised i am that altair is in the future yet holy crap sounds like something a 5 year old would say
im guessing swearing is something not common in the weeaboo community?
@altair
/kdNRjRI.png |
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| 24 Jul 2013 05:59 PM |
that's kind of the point whenever someone else does filterpasses and crap you're obligated to post something like that, including misuse of word |
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| 24 Jul 2013 06:00 PM |
>im guessing swearing is something not common in the weeaboo community?
1. there is no community 2. no, it's in response to filterpassing on a kids' site |
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| 24 Jul 2013 06:01 PM |
| >implying filterpassing is needed on any other site |
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| 24 Jul 2013 06:10 PM |
altair did you hear about that new mod that took the kid a year to make for skyrim apparently its map is 1/3rd the size of the original |
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Altair55
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| Joined: 28 May 2008 |
| Total Posts: 36840 |
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| 24 Jul 2013 06:12 PM |
what mod is it
im tempted to restart my skyrim playthrough with a metric ton of mods |
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| 24 Jul 2013 06:15 PM |
falskaar make sure to use skyre or requiem |
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vladski
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| Joined: 01 Dec 2012 |
| Total Posts: 9554 |
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| 25 Jul 2013 03:08 PM |
| I've read this a hundred times and it never convinces me |
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Sonic5479
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| Joined: 01 Feb 2009 |
| Total Posts: 6641 |
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| 25 Jul 2013 03:16 PM |
"Skyrim is the epitome of casual." lel casual pleb xdddd hardcor ftw xdd 2edgy4me |
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| 25 Jul 2013 03:18 PM |
what combat overhaul are you using when you go back to play falskaar btw i need one |
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| 25 Jul 2013 03:20 PM |
i was going to use requiem but it's so excessively difficult it makes das look like sesame street for ps1
you shouldn't be getting one shotted with a bow with full iron armor |
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| 25 Jul 2013 03:21 PM |
With this logic why doesn't every Elder Scrolls game get hate? Half of these problems can apply to every main game in the series.
>wield two handed axe, no spells, and heavy, plate armor >become archmage after exploring a ruin
Can accomplish the same thing in Morrowind, as long as you have the cash to pay your attributes up to 90 in a single sitting.
>dragon appears, the harbingers of the end times, i am the only one who can stop them >gets beaten up by two bottom-rung guardsmen and the local blacksmith
Dagoth Ur reveals himself, promising to destroy the Tribunal temple and kick the N'wah out of Morrowind, I am the only one who can stop him Get's beaten up by Fargoth. |
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