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ROBLOX Forum » Game Creation and Development » Scripting Helpers
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Re: Wondering if upside-down characters work

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Joe11Joe99 is not online. Joe11Joe99
Joined: 22 May 2011
Total Posts: 34458
10 Sep 2013 04:58 PM
Because I am making a game with planets in it and I want to add gravity to the planets

Odnarb will RULE
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shonclub is not online. shonclub
Joined: 05 Sep 2009
Total Posts: 1331
10 Sep 2013 05:00 PM
Upside down as in Kolh's ':trip' command?
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Joe11Joe99 is not online. Joe11Joe99
Joined: 22 May 2011
Total Posts: 34458
10 Sep 2013 05:01 PM
No, I mean walking upside down.
magix floodchek

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shonclub is not online. shonclub
Joined: 05 Sep 2009
Total Posts: 1331
10 Sep 2013 05:04 PM
Oh.
Er....
I'm sure there's other ways but one way I can think of is welding the character parts upside down.
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ScrewDeath is not online. ScrewDeath
Joined: 03 Jun 2012
Total Posts: 2700
10 Sep 2013 05:09 PM
It's possible.


Dis 1337 was on the blog w/ his cool games. One of them had this.
http://www.roblox.com/Galaxy-Wars-Under-construction-place?id=55703461
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Joe11Joe99 is not online. Joe11Joe99
Joined: 22 May 2011
Total Posts: 34458
10 Sep 2013 05:12 PM
Cool.
I just need some-type of method or something

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ScrewDeath is not online. ScrewDeath
Joined: 03 Jun 2012
Total Posts: 2700
10 Sep 2013 05:16 PM
You have to script the physics yourself. There's no :SetGravity() method or anything of the sort.
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Joe11Joe99 is not online. Joe11Joe99
Joined: 22 May 2011
Total Posts: 34458
10 Sep 2013 05:17 PM
No, I mean the method of getting upside down. Not scripting term.
I mean, the math and stuff

Odnarb will RULE
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shonclub is not online. shonclub
Joined: 05 Sep 2009
Total Posts: 1331
10 Sep 2013 05:18 PM
Weld. That's the only thing I can think of. Not VERY experienced, but just experienced.
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ScrewDeath is not online. ScrewDeath
Joined: 03 Jun 2012
Total Posts: 2700
10 Sep 2013 05:19 PM
Idk, this other 1337 can help you with the math.

http://www.roblox.com/Forum/ShowPost.aspx?PostID=112639265
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1waffle1 is not online. 1waffle1
Joined: 16 Oct 2007
Total Posts: 16381
10 Sep 2013 06:30 PM
    torso.CFrame=torso.CFrame*CFrame.Angles(0,0,math.pi/2)
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Bebee2 is not online. Bebee2
Joined: 17 May 2009
Total Posts: 3985
10 Sep 2013 06:32 PM
It will not work unless you change the C...

Never mind. It won't work unless you clone the limbs and make all the other limbs invisible and not cancollide.
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1waffle1 is not online. 1waffle1
Joined: 16 Oct 2007
Total Posts: 16381
10 Sep 2013 06:33 PM
It won't work unless you're not doing it wrong.
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Bebee2 is not online. Bebee2
Joined: 17 May 2009
Total Posts: 3985
10 Sep 2013 06:36 PM
If you orientate a player upside down, the walking function disables.

That's why players flop. They have to be orientated in the upward direction.
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Joe11Joe99 is not online. Joe11Joe99
Joined: 22 May 2011
Total Posts: 34458
10 Sep 2013 06:37 PM
@Be
I noticed that in the process

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1waffle1 is not online. 1waffle1
Joined: 16 Oct 2007
Total Posts: 16381
10 Sep 2013 06:40 PM
Humanoid physics don't work upsidown, so you can't use humanoid physics.
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cntkillme is not online. cntkillme
Joined: 07 Apr 2008
Total Posts: 44956
10 Sep 2013 06:41 PM
I guess you can use a body force and body gyro, so in some weird way, humanoid physics would haxily work.
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1waffle1 is not online. 1waffle1
Joined: 16 Oct 2007
Total Posts: 16381
10 Sep 2013 06:43 PM
no no no, humanoid physics already don't work. if you're going to try to do something with humanoid physics that they weren't intended for then they are going to function even more poorly than they do when doing what they are already intended to do. humanoid physics are bad. 0/10 would not recommend
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cntkillme is not online. cntkillme
Joined: 07 Apr 2008
Total Posts: 44956
10 Sep 2013 06:44 PM
I think Roblox's game engines should be completely reprogrammed and created optimally.
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1waffle1 is not online. 1waffle1
Joined: 16 Oct 2007
Total Posts: 16381
10 Sep 2013 07:34 PM
Let's switch over to C-INTERCAL, I'm sure this forum would be a lot more interesting.
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janthran is not online. janthran
Joined: 15 May 2009
Total Posts: 17429
10 Sep 2013 07:53 PM
Clone the parts of the character, put them right in front of the real character, do animations, make original character invisible
Weld the fake to the real
???
profit
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1waffle1 is not online. 1waffle1
Joined: 16 Oct 2007
Total Posts: 16381
10 Sep 2013 07:54 PM
Get rid of the character
Make your own character
???
profit
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cntkillme is not online. cntkillme
Joined: 07 Apr 2008
Total Posts: 44956
10 Sep 2013 07:55 PM
c;
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Vexedly is not online. Vexedly
Joined: 15 Sep 2006
Total Posts: 7011
12 Nov 2014 02:44 PM
[ Content Deleted ]
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Joe11Joe99 is not online. Joe11Joe99
Joined: 22 May 2011
Total Posts: 34458
12 Nov 2014 03:50 PM
auto-rotate option is now available for humanoids

if that means what i think then..

"yes!"

i wanna be a rbxdev, so silly baad - odnarb and 4muscles :^) - THREADS: 134362484
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