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| 08 Sep 2013 01:30 PM |
| Will help incr- REDUCE inflation alot. |
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| 08 Sep 2013 01:36 PM |
| no support bad idea YOU WANT TO RUIN ROBLOX ECONOMY |
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| 07 Jun 2014 11:22 PM |
| Might as well just reset everyone's tickets. |
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James1011
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| 07 Jun 2014 11:30 PM |
| Instead, reduce it to 10%. |
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jonny1367
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| 07 Jun 2014 11:34 PM |
Its not that it wouldn't help roblox's economy
It's just that 70% is a little drastic
MAYBE 40% |
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James1011
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| 07 Jun 2014 11:36 PM |
We should be REDUCING the tax rate.
Ideally it should be 10%, so Tx inflation isn't rampant. |
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jonny1367
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| 07 Jun 2014 11:39 PM |
It can both harm and help the economy
Either way, I think if we raised it and say, slightly upped the amount of robux BC gets, it would help the economy |
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James1011
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| 07 Jun 2014 11:42 PM |
If BC gets 20 R$, then TBC should get 45 and OBC get 75.
Maybe keep the tax rate in the 20-45% range if that's the case. |
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jonny1367
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| 07 Jun 2014 11:44 PM |
This is what we need to lower tix inflation
If market fees raised, it would lower the amount of tix in the market, but also lower the amount of robux (Therefore doing nothing to help the inflation)
But by giving BC more robux, we could counter-act the market fee's effects on robux and help to cure some of the inflation |
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| 08 Jun 2014 12:49 AM |
'All of a sudden tickets are more valuable then robux'
Tickets are not suppose to have high value. They are suppose to supply robloxians with just a preview of what they could have if they had BC or more. |
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Zequiled
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| 08 Jun 2014 01:54 AM |
| I love how some people are taking this post seriously "how about we just make it 40% instead of 70%". No just stop it's obviously an attention grabbing post. Maybe the admins will see it and notice that we know that ROBLOX is centered on making money and less on people enjoying the website. |
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sonihi
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| 08 Jun 2014 02:17 AM |
| This will crash limiteds. Right now if I buy a limited for 100R$ 30 Goes to roblox. To get the money back I would have to sell at 143R$. Now with these taxes if I buy a limited for 100R$ 70R$ goes to roblox. To get the money back I would have to sell at 334R$. You see the problem with this? |
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Zequiled
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| 08 Jun 2014 02:24 AM |
| STOP he is not being serious. drowning in tears atm |
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| 09 Jun 2014 11:56 PM |
| im serious. it will make more robux in market |
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mayor22
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| 10 Jun 2014 12:25 AM |
| Actually that would be very very good for roblox. But there would be another price floors reaction. |
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James1011
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| 11 Jun 2014 03:37 PM |
| Tax rates on limiteds should be low, ideally 0. |
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3rdblox
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| 11 Jun 2014 03:41 PM |
"Hey, I want to set up a business in your marketplace!" "Sure. Just to let you know, we'll need to take 70 percent of yo-where'd you go?" |
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| 11 Jun 2014 03:43 PM |
Kids who think that lowering the tax rate would help reduce inflation make me worried about the future of the world. How would it do that? People would just have more and more money, and that would make money worth nearly nothing.
Player Points help to reduce inflation by causing people to buy them a ton, but it increases the wealth gap and makes it hard to become successful, even if your game is innovative.
Raising the tax rate to 70% would reduce inflation, but it would also mean that anyone who sells anything from here on out hardly gets any profit from it, making it nearly impossible to succeed.
╔BlasterBuilder, the Nexus Race Ace and LEGO Universe Rebuilder═╝ |
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