ST0RMING
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| Joined: 10 Mar 2012 |
| Total Posts: 773 |
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| 07 Sep 2013 08:06 PM |
I have a suggestion for ROBLOX. When you click on your tix or robux, you're taken to your Transactions page, from which you can see your Sales. I suggest that when a person takes your model/decal and it shows up on your sales that you can check if a person that has taken your model/decal has used it in a place, and which place, meaning you can have a look at the place and see what they use the model/decal for and how well they use it.
Any Criticism? Leave it below Thanks |
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ST0RMING
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| Joined: 10 Mar 2012 |
| Total Posts: 773 |
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ST0RMING
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| Joined: 10 Mar 2012 |
| Total Posts: 773 |
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| 07 Sep 2013 08:28 PM |
How so? I'd find it incredibly useful to find out how people are using the technology I produce. You sir just stated an opinion, some people will find it useful. |
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| 07 Sep 2013 08:34 PM |
How they use it and such? Honestly, I doubt anyone would care how they use it. |
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| 07 Sep 2013 08:39 PM |
| So then the owner of the model can come and say YOU TOOK MY MODEL AND USED IT IN YOUR PLACE I WANT CREDIT!!! Then people will hate you because you used free models (Not sure why people do this, but they do and it annoys me very much) |
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| 07 Sep 2013 08:39 PM |
Half Support I'd like to see who takes what I make, but I don't think we all need to know how they use it. That's kind of like a stalker app. |
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| 07 Sep 2013 08:44 PM |
"So then the owner of the model can come and say YOU TOOK MY MODEL AND USED IT IN YOUR PLACE I WANT CREDIT!!! Then people will hate you because you used free models (Not sure why people do this, but they do and it annoys me very much)"
Cannot force them, and like bright said, that's just stalking. |
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| 07 Sep 2013 08:45 PM |
| Would take up alot of server space keeping track of it. Plus every time someone uses a decal it has to send a message to the server which would eat up bandwith |
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Netprobe
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| Joined: 04 Aug 2011 |
| Total Posts: 7212 |
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| 07 Sep 2013 09:24 PM |
| I say you just get a list of people who buy it. I would like that. |
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ST0RMING
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| Joined: 10 Mar 2012 |
| Total Posts: 773 |
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| 08 Sep 2013 06:27 AM |
You do get a list.
It's not stalking (Stalking is following someone without the person being followed's acknowledgement) in the slightest, it's to find out how they use it, for example, say I made a script so that a light flickers on and off and someone takes it, it shows up saying, for example, "User Has used Item in Place! Click here to go to Place".
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Desperian
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| Joined: 07 Feb 2012 |
| Total Posts: 3371 |
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| 08 Sep 2013 06:38 AM |
I agree with the others. It's not really needed, and would just lead to some individuals barging into users and harassing them for using their item without credit. If you seriously want to know where they used it, simply message them and ask. It's not hard.
No support. |
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ST0RMING
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| Joined: 10 Mar 2012 |
| Total Posts: 773 |
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| 08 Sep 2013 07:00 AM |
... The idea is that if it's a FREE MODEL (FREE) then people are allowed to take it.
I don't think we need 2.0 bodies because they're not really useful, let's get rid of them too!
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Desperian
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| Joined: 07 Feb 2012 |
| Total Posts: 3371 |
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| 08 Sep 2013 07:08 AM |
@ST0RM, I don't even know what you're attempting to get at there. Your idea would merely enable individuals to harass others for not adding a credit to them in their game, stalking their game, etc.
Do 2.0 bodies harass others by themselves? No.
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stomache
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| Joined: 19 Aug 2012 |
| Total Posts: 8688 |
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| 08 Sep 2013 07:32 AM |
| this will be very difficult to implement and id rather have the admins do useful stuff such as fixing the forum search or adding new features |
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Netprobe
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| Joined: 04 Aug 2011 |
| Total Posts: 7212 |
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| 08 Sep 2013 05:21 PM |
| I just want to know who buys my model, if it's free you won't complain for credit, just gives you pride to know the people who like your work. I think it's impractical to check every game for your model, especially if it is an edit or edited by the gamer and you really can't tag something as "free model", it just inserts it, so this is impossible. But knowing who takes your stuff can be very useful. |
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Netprobe
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| Joined: 04 Aug 2011 |
| Total Posts: 7212 |
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| 08 Sep 2013 05:23 PM |
| by the way, you can't message EVERY GUY ON ROBLOX!!!!!! THEREFORE YOU CANNOT KNOW WHO LIKES YOUR MODELS, AND HOW TO IMPROVE THEM SO THEY LIKE THEM MORE! |
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ST0RMING
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| Joined: 10 Mar 2012 |
| Total Posts: 773 |
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| 09 Sep 2013 05:18 PM |
"@ST0RM, I don't even know what you're attempting to get at there. Your idea would merely enable individuals to harass others for not adding a credit to them in their game, stalking their game, etc.
Do 2.0 bodies harass others by themselves? No. "
Try to learn how to read, okay? The idea of making a model free is so that people can take them. "If you don't want your models taken then you make the models private" Would be my response, therefore there is no cause to "harass", as you say.
Right, listen very carefully, I shall explain this simply. When a user takes a model you have made public for free usage, I suppose a user could get a notification when taking the model which could go along the lines of "This user has selected this model to be monitored" It would then give a description of this feature with a tick box next to it "Allow monitoring". The creator of the model would then get a message whenever the user who took the model placed it into a game, it would link the creator to the place, and the creator would be able to see what the user who took the model used it for. Say it was a clock GUI, something that has multiple uses, the creator could find out if the player used it to allow citizens of a country group to know the time, or military groups could use it to tell when to meet your CO. I'd personally like to know.
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Desperian
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| Joined: 07 Feb 2012 |
| Total Posts: 3371 |
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| 10 Sep 2013 12:10 AM |
1) No need to get so narky. 2) I was referring to your sarcasm at the end of the post, in response to my argument against. 3) It's still a pointless feature, which would just promote people stalking others demanding credit, etc. If you wish to know how someone is utilizing your model, or if they wish to give feedback send them a message. Not every user on ROBLOX is taking your model, so if you really want to know, PM a few of them. It's quite simple. |
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Netprobe
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| Joined: 04 Aug 2011 |
| Total Posts: 7212 |
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| 15 Sep 2013 06:48 PM |
| It's impossible to practically implement it into studio or places without insane strain on studio and the servers, but it WOULD be useful to know who takes your model, so there should be a statistics page so you know what kind of people want your models, and that allows you to build things your "fans" will like! |
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dakotakim
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| Joined: 31 May 2010 |
| Total Posts: 359 |
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| 15 Sep 2013 07:24 PM |
| I support. Though there may be complicated issues that may come across.... |
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HOLDKJEFT
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| Joined: 15 Dec 2009 |
| Total Posts: 270 |
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| 16 Sep 2013 08:24 AM |
@Netprobe
You can already see who took your model...
Money -> Sales. |
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Netprobe
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| Joined: 04 Aug 2011 |
| Total Posts: 7212 |
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| 16 Sep 2013 04:34 PM |
| Your right, I'm such a noob. Sorry. |
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