|
| 05 Sep 2013 01:50 PM |
This is a separate script that I wish to cause a GUI to load into the player upon first joining, but never again after that.
I made this very simple, and yet it doesn't work.
----- wait(3) game.Players.PlayerAdded:connect(function(player) if player ~= nil then script.Parent:Clone().Parent = player.PlayerGui print("Loading Sequence") end end)
--Output: line 4 PlayerGui is not a valid member of Player -----
[wait(3) is my substitution for waitfordataready]
Looking for a way to fix/make this more effective. |
|
|
| Report Abuse |
|
Mikesly
|
  |
| Joined: 07 Sep 2007 |
| Total Posts: 4593 |
|
|
| 05 Sep 2013 01:56 PM |
| Did you try adding another wait() before line 4? |
|
|
| Report Abuse |
|
| |