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| 27 Aug 2013 03:34 PM |
| I want to make a gear giver, but make it so it will only give that gear item to each player once each time they spawn. I'm making the giver a invisible brick over a room entrance so that they get the gear item for that room, but I don't want it giving the item to them over and over as they go back and forth from room to room. |
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janthran2
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| Joined: 12 Jun 2009 |
| Total Posts: 84 |
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| 03 Sep 2013 02:55 PM |
| How much of the script do you have already? |
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janthran2
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| Joined: 12 Jun 2009 |
| Total Posts: 84 |
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| 03 Sep 2013 02:57 PM |
'cuz if there's like a variable for the gear's name then you'd just if player:FindFirstChild(gearname) ~= nil then and at the end of the function else end |
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pj473
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| Joined: 02 Aug 2006 |
| Total Posts: 530 |
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| 03 Sep 2013 02:59 PM |
oh, I have done this with my shop gui
not doing it for you though
--Jd678, got 1 dayer cause forum moderation system can't read. |
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